Thursday, May 14, 2020

Journey Into Strange Tales! Atlas/ Marvel Horror Issue 60









The Marvel/Atlas 
Horror Comics
Part 45
June 1953 Part II
by Peter Enfantino




Heath
 Strange Tales #19

"The Extra Coffin" (a: Larry Woromay) 
"You Made the Pants Too Long" (a: Fred Kida) 
"The Rag Doll" (a: Joe Certa) 
"The Farmer Takes a Life!" (a: Bob Fujitani) ★1/2
"Look Out" (a: George Tuska) 

"The Extra Coffin" is yet another variation on the familiar tune, "bloodthirsty relatives waiting for Uncle _____ to die" but manages to add not one new element to the cliche. Uncle Gregor has the town coffin maker fit his vulture-like nephews and niece for boxes, insisting that if they do not comply, they'l be cut out of the will. When the boxes are made and the leeches try out their caskets, Gregor seals them in and leaves them to die in the basement. The very definition of tedium.
Equally ridiculous is Stan Lee's "You Made the Pants Too Long," about a dry cleaner, bullied by his richest client, a banker, who creates the perfect invention: a room whose walls close in, becoming a giant press. Never mind that the idea makes no sense, the sadistic banker is so over the top that any wisp of realism flies out the window.

Miss Wilcox is trying to kill the buzz down at the Foster Parent Agency that she's sadistic and cruel to her two charges, Stevie and his little sister, so when an agent visits she shows the woman that she's up-to-date on child psychology. Stevie has taken to beating his little sister for no reason at all (he's actually aping Miss Wilcox!) so Miss Wilcox hands the boy a rag doll and tells him to take out his aggressions on the toy. Stevie rips it to pieces and the agency woman is very impressed. Later that night, after Miss Wilcox delivers her nightly beatings and puts the kids to bed without supper, a giant rag doll enters her room and tears her limb from limb. Yep, it's totally predictable and not very bright but I got a huge chuckle from the scene where the agent commends Wilcox for letting Stevie go Mike Tyson on the doll ("Wonderful, wonderful... this is all going into the report! Excellent application of psychology to the problem of discipline!"). It's no wonder kids from the 1950s grew up to be serial killers. The art is tame and unimaginative, with the panel reprinted above representing the doll at its most ominous. After that, it's just a rag doll unlike Russ Heath's frightening version on the cover.

With the success of EC Comics' triple team of horror, Tales From the Crypt, Haunt of Fear, and Vault of Horror, it seems every other comic publisher, large and small, wanted a piece of the pie. Atlas was not a holdout. However, Stan Lee and his bullpen of nameless writers were no Al Feldstein and Bill Gaines. They could pump out an enjoyable yarn now and then but the majority of their 5- and 6-pagers were merely swipes from or "homages" to the EC Three. Curiously, beginning with #19, Strange Tales had an invisible, unnamed narrator who would comment on the wrap up of the previous story and intro the tale at hand. Why Stan didn't have one of his stable of artists design a mascot is anyone's guess.

One thing Strange Tales didn't mimic however was the rain of blood and mountains of gristle that had made EC (in)famous. Most of the grue was implied or ignored. Take, for example, "The Farmer Takes a Life," a nasty little 4-pager that exists, it seems, only to "one up" a Tale from the Crypt. Luke Purdy, a chicken farmer gets his kicks by chopping off the heads of chickens and ogling them as they do their death dance around the farm. Of course, anyone familiar with this type of tale knows that, by the end, Luke will be doing his own chicken dance around the farm.

The perplexing aspect of the story is that there's no blood. These chickens (and later, Luke) prance around with what resembles a corndog bitten in half atop their shoulders. A couple of panels depict what may be drops of blood spurting but that could very well be feathers. In any event, it's the most gore-free decapitation comic I've ever read (and, believe me, I've read plenty). I'm not sure what I laughed at more: the fact that the hens are holding the farmer down for the axe-wielding rooster or... hang on, did I say "axe-wielding rooster?" You betcha!!!

Carrick, a two-time loser is involved in an accident where he was driving on the wrong side of the road but the other guy was falling asleep. Seeing dollar signs in his mind's eye, Carrick fakes blindness and manages to fool most everyone, but the defendant's insurance company puts private dicks on his tail to see if he'll slip up. Ironically, just before his settlement comes in, Carrick slips up bad and ends up sans his sight and a cool half-million. "Look Out" shines a spotlight on just how far we've come in medicine since the 1950s. How is it no physician can tell this guy is lying? Looking over these five stories, I'm struck by just how average the art is. Only Bob Fujitani looks like he's trying to deliver something worth looking at.





Everett
 Uncanny Tales #9

"Time Marches On!" (a: Harry Anderson)  ★1/2
(r: Uncanny Tales #1)
"Like a Chicken Without a Head!" 
(a: Reed Crandall) ★1/2
(r: Uncanny Tales #1)
"Rudolph's Racket" (a: Al Eadah) ★1/2
(r: Uncanny Tales #1)
"The Executioner" (a: Myron Fass) 
(r: Where Monsters Dwell #26)
"Propaganda" (a: Manny Stallman) 
(r: Uncanny Tales #1)

Feeny gets no respect from his colleagues down at the hospital, despite being a genius. He's convinced that the head of an accident patient can be taken from the body while the heart is being kept alive... or something like that. But all Feeny gets is laughter, even from the newspaper reporter who asks for an interview. Feeny shows him what his serum can do to a headless chicken and the reporter is fascinated but when Feeny tries to convince the man he can do the same to a human patient, the writer heads for the exit. In disgust, Feeny tears up the recipe for his formula and takes his head off his shoulders.

The first (of only two) appearances by Reed Crandall, undeniably one of the greatest horror artists of all time. Crandall had been working non-stop through the 1940s and early 50s, including stints at Marvel and Quality (solid runs on Dollman and Blackhawk), but it wasn't until he joined the EC bullpen that he became a name. His first EC-pencilled story, the classic gruefest "Carrion Death," (in Shock SuspenStories #9) appeared the same month as "Like a Chicken Without a Head."  Reed gives Feeny a big ol' hit with an ugly-hammer (maybe a bit too much with those buck teeth) and I love that hilarious climax. Two "headless chicken" stories in one month? They had the weirdest fads in the Fifties.

Mr. Rudolph is running a small inn but he's amassed a small fortune. When Lefty (who has just become fifty grand richer thanks to a heist) comes to Rudolph's for a room, he learns what "Rudolph's Racket" is fairly quickly. With "Rudolph's Racket," artist Al Eadah manages to out-Ghastly even Ghastly; every panel has a sheen of gloom and dust (that splash, complete with giant domesticated rat and spider, is beautifully detailed), and Eadah's final panel, with the old man cleaning up what remains of Lefty, runs the risk of stepping over Atlas's fairly tame line. A simple idea made into something special thanks to the details.


Those stinkin' commies are at it again, this time promoting insurrection with the tribes from Africa. The idea is to ship the Africans to Indo-China and brainwash them into killing and maiming in the name of the "hammer and sickle of communism." The plan goes awry when the clans drum up their unearthly Gods to free them and the monsters gobble up the Reds. Some very nice art from Manny Stallman almost evened out the heavy sighs elicited from the heavy-handed script (hadda be Stan, no?) for "Propaganda."

"The Executioner" is a supremely silly (but nicely illustrated) tale of an axeman called on to do his duty on the unseen narrator, who languishes in his/her cell, waiting for the time to come. In the end, we discover that the narrator is a turkey and it's Thanksgiving. One of the biggest "cheat" tales I've ever read; our writer has the turkey staying in a cell and convicted and sentenced "death" in an almost mock trial. In the final story, "Time Marches On!," a clockmaker is perfecting a time piece that will never stop working. The reason for his obsession is pretty predictable, since this story has been done several times under different names and by different publishers, but Harry Anderson's graphics are so pleasing that you'll surely not complain much while the ride is in motion. The art for the entirety of Uncanny Tales #9 is in startling contrast to that of Strange Tales #19; the roundup of talent here is outstanding.








Burgos
 Spellbound #15

"Lover Beware" (a: Joe Sinnott) 
"Give Him Enough Rope" (a: Tony DiPreta) ★1/2
"Get Out of My Graveyard" 
"The Miracle!" (a: Chuck Winter) ★1/2
"The Living Dead" (a: Carmine Infantino) 

Angela has had enough of the old fuddy-duddy she calls a husband and, just in the nick of time, she learns of a fish that transforms into a demon and commits murder when it witnesses affection (yes, I know that's a lot to swallow). She sets hubby up for the fall but, too late, discovers the demon-fish is female and so is its target! "Lover Beware" is a little too complicated for its own good but Joe Sinnott seems to be having a ball and we certainly don't get enough Sinnott, do we? My favorite aspect of "Lover Beware" is the owner of the demon, a rare-fish collector that Angela calls "Uncle Chester," a skeaze who may or may not want to get into Angela's knickers but certainly looks svelte in green smoking jacket.


A thief plans a big ruby heist in India and thinks he's got the perfect getaway: a magic rope that allows the climber to disappear when he reaches the top. The robbery goes as planned but the escape not so well. A variation on EC's classic "This Trick'll Kill You!" from Tales from the Crypt #33 (January 1953) but not nearly as good. In "Get Out of My Graveyard," a cemetery guard has a nightly problem with a trespasser. He's sure the man is graverobbing but he can't catch him with any booty. In the end, we discover the creep isn't robbing graves, he's feeding off them. Which is obvious to everyone except the guard!

Akad is a kind and gentle man but he runs afoul of the evil Tu-Fang, who enlists the village witch doctor to craft a magic proclamation. The spell backfires and Tu-Fang is punished for his evil deeds. A quick, fanciful, and enjoyable fairy tale with some sharp art by Chuck Winter. In the finale, the "Horror Story Fans of America Society" is faced with a crisis: the public does not believe in monsters so how do the members convince people to read the stuff? Easy, says the President of HSFAS, just show them. So he takes off his mask and reveals that he's a zombie. "The Living Dead" has the germ of a fun concept but Stan takes the lazy route with the usual "because I'm a vampire/werewolf/ fillintheblank" reveal (very much like the ghoul in "Get Out of My Graveyard"). Infantino saves the story with his usual flair.





Maneely
 Mystery Tales #12

"The Room That Isn't There" (a: Dick Ayers & Ernie Bache) 
"It's Too Expensive to Die!" (a: Howie Post) 
"Assassination!" (a: George Tuska) 
"The Scavenger!" (a: Manny Stallman) 
"Never Say Die!" (a: Myron Fass & Matt Fox) ★1/2

Death has preordained that Mr. Findly will die at midnight but along come two bumbling thieves to mess with his plans. The thugs rob and kill Findly far short of the midnight hour and the Grim Reaper becomes their "tail," following them and eventually exacting his nasty revenge. Amateurish art and a threadbare, cliched script keep "The Room That Isn't There" from being anything more than six pages of space.

In "It's Too Expensive to Die!," racketeer Mr. Baron has summoned a hitman to his mansion, hoping to hire him for the princely sum of five grand but discovers, too late, the man has been hired by a rival for ten grand to kill Baron. Howie Post has an odd, scratchy style but I like it; it helps make the nasty folks look nasty. Hamid III is a sadistic, bloodthirsty tyrant who collects substantial taxes from his people and reigns with an iron whip. The chief rebel, Mustapha Kamal decides there's only one way to take eliminate this monster and that's a suicide "Assassination!"

Kamal surrenders himself to Hamid, explaining he's weary of the fight and wants the rebellion quashed. When Hamid is least expecting it, Mustapha attacks and strangles him, vowing his choke hold will never be released, even if he himself is killed. Hamid's men ventilate the rebel but, moments after his death, Mustapha's ghost appears and finished the job. A novel idea, delivered blandly with Tuska's stencil-like style (Hamid has the exact same grin on his face in every panel) and a blah climax. In "The Scavenger!," a salvager sets up a phony beacon to draw ships into the reef. Once the boats have been destroyed, the beachcomber sifts through the wreckage and steals what he can for profit. In the end, his beacon is his downfall when he becomes turned around in a storm. The script is a bit confusing but Manny Stallman's art is fantastic; his salvager is a nasty devil.

Anton the farmer lies dying in his bed, with his only hope being Kretchma the old witch. With hope in his heart and every penny he owns in a sack, Anton heads out to the old hag's shack. Kretchma hands the farmer a cup of liquid and promises Anton will live for many more years once he drinks it. Sure enough, the next morning, Anton is strong as an ox and plowing his fields. The extra vim doesn't last however and he starts feeling weary so he revisits Kretchma to find out what gives. As Anton enters the woman's yard, his body begins changing into a tree and the old witch cackles, assuring him he will live a long, long life here in her yard. The finish line doesn't make much sense at all but the mood is deliciously grim and the art is a delight. "Never Say Die!" is proof that Matt Fox could make anyone (even Myron Fass) look good. My favorite shot is the panel, where we learn that Anton is a farmer not from the dialogue but because he sleeps with a pitchfork under his bed!







Everett
 Menace #4

"A Vampire is Born" (a: Fred Kida) ★1/2
"Escape to the Moon!" (a: Russ Heath) 
(r: Uncanny Tales #11)
"Genius!" (a: Joe Maneely) 
(r: Journey Into Mystery #3)
"The Madman" (a: Bill Everett) ★1/2
(r: Monsters Unleashed #2)

A vampire awakens after three hundred years to find most everything has changed. Villagers are ready for him so he must move around constantly and finally takes a human guise... as Joseph Stalin! Here that noise? That's the sound of Stan stretching another tired monster yarn into one of his Stinkin' Russkies "cautionary tales."

It's not just the ludicrous final panel that makes "A Vampire is Born" unmemorable, but also the padded "plot" which treads very-familiar territory. "Vampire" is unique in that Stan disposes of the obligatory word balloons (save a few animal noises from a farm) and tells the story completely through captions. The Kida art is pleasant enough, utilizing the giant vampire bat for the main character rather than the suave Count figure. Ironically Stalin died right around the time this issue was hitting stands.

American traitor Joe Borden has stolen a (nicely wrapped) box of the "X" Element; you know, the juice that powers a hydrogen bomb. Joe gets bored and decides he's never seen what the "X" element actually looks like and he's worked a hard day. Why not? So Joe unwraps the package and (fortunately for him) the radioactive substance is nowhere to be found. The Feds are on to him!

Looking out the window, he sees the G-Men coming up his drive and he hoofs it to the roof and then to the local railroad yard where he hops a freight. The next morning's newspapers scream Joe's name and he realizes he's got to get out of town. The Feds want him and the Reds will kill him after they discover he's dropped the "X." Luckily the very same front page carries news of Dr. Ernst Gruber's proposed rocket to the moon, scheduled for the next day. Figuring the moon is the safest place for him, he shows up at Gruber's house and muscles the Prof. into pushing the launch to ASAP. Gruber pushes a couple buttons and Joe, secure in the knowledge that space flight can't be all that complicated, kills the scientist and heads into the missile silo... only to discover the rocket is about three feet tall.

A fine example of Heath's
noir-ish skills
What is so gloriously dopey about "Escape to the Moon!?" Let me count the inanities:

First/ Joe thinks nothing of exposing himself to what might be a highly radioactive substance. simply because "it can't do any harm to see what it looks like!" Really? If this was a two-pager, Stan could have educated his readers to what radioactivity can do in close range.

Second/ Joe decides a trip to the moon is his only recourse since "there's no place on Earth where I'll be safe!" I'll grant him the future may be bleak and Mexico or Jamaica or Istanbul or Arizona may be the only safe, far-from-civilization, spots for him to hide in but I hear the moon has its own difficulties as far as water, air, and food go.

Third/ Even if you're a dumb traitor, wouldn't you wonder why the world's most important experiment is being conducted in a farm silo without armed guards stationed near every pig sty and chicken coop?

And finally/ My favorite - what makes Joe think he can pilot a rocket to the moon (I do love that the final panel shows a sign on a piece of equipment that reads "Miniature rocket remote control panel" just in case Dr. Gruber comes down with Alzheimer's)? I would think the darn thing would have lots of dials and buzzers.

For those reasons and probably so many more that I can't see through the tears of laughter, I heartily recommend "Escape to the Moon!" to those who like their Stan Lee commie rants a little on the softer side. On an intentional hilarity scale, the next story, "Genius!" gets a 7/10. Gerald Morton was a genius since he was a toddler, solving his father's harder crossword clues when the old man couldn't handle them. He grows up, his brain gets even bigger, but the charm wears off and Gerald becomes something of a dick. Perfecting the art of telepathy, he even throws bad vibes across the ocean and causes 800 brain seizures. Just as life becomes incredibly boring, another telepath contacts Gerald, informing him that a brilliant race awaits him on Saturn. It doesn't hurt that the telepath is a babe.

Gerald spends every penny of his vast fortune and builds a rocket to Saturn but, once he gets there, he discovers the whole story was a ruse and the telepath who reached out to him is actually an old crone. Gerald stand on the edge of a Saturnian cliff as the gnarly old thing approaches. For much of its length, "Genius!" is a hilarious put-on, similar to the strips Harvey Kurtzman wrote for Mad, but then Stan decides he has to throw in an outer space trip (a really big deal for 1950s kids) and the climax just kinda sputters out ( i love how grown-up Gerald just steps outside of his rocketship into Saturn's atmosphere with no protection whatsoever!). Stan's dialogue is sharp and funny (especially Gerald's trip to the family doctor) and Joe Maneely's art is, as always, masterful


Nurse Jane Bryant arrives at the castle-top home of the Hagstone Sanitarium, where proprietor Doctor Brimm welcomes and shows her around. They visit the basement where the inmates are kept and Brimm introduces the pretty young nurse to his most violent patient, Thorn, who claims he was attacked by four-armed men while working in a mine. Brimm, of course, dismisses the man's story as a delusion but, the next day when the Doc is "out on a call" (even nuthouse wardens made house calls in the 1950s!), Jane pays another visit to Thorn and hears the story in more detail. Just then, Brimm busts in and Jane shoots him and Thorn, admitting the man's story was true. She doffs her nurse's cloak and we get a good look at her other two arms.

Bill Everett's art is the obvious draw here; His Thorn is a crazed redheaded Bluto. I have to admit to a nostalgic fondness for "The Madman," as I read a reprint of the story in Monsters Unleashed when I was a pre-teen (in glorious black and white!) and thought it was a corker. There are some obvious cheats to deflect your suspicions (the narrative touches on Jane's thoughts as if she were just an ordinary girl thrust into a weird situation and there's no way Jane can hide those other limbs under that cape) but it's an entertaining read nonetheless.







Everett
Men's Adventures #22

"Deadline" (a: John Romita) ★1/2
"Beware of the Chair!" (a: Joe Sinnott) 
"The Mark of the Witch!" (a: Bill Everett) ★1/2
"Stranger on a Bridge" (a: Ed Robbins) ★1/2

Rock Winters, heartless publisher of the Blade, puts the moves on his secretary, Liz, but she's not having any of it. Liz quits her job right then and there but Rock isn't satisfied; this woman hurt his pride and he'll see her in the dirt if he has to spend every penny of his vast fortune. He discovers that Liz's father is the warden of State Prison and decides it's high time for his newspaper to do an in-depth report on prison corruption.

In the meantime, Rock's suffering wife, Alice, has had enough of her husband's carousing and offs herself. Seeing a golden opportunity, Rock pulls in some favors from D.A, Bennett, and has himself arrested for murder. This way, he'll get that inside scoop on Liz's pop. Only the D.A. knows there's some chicanery afoot so Rock's trial goes ahead; he's found guilty of first degree murder and sentenced to hang. Rock writes his scoop from death row and Bennett, growing nervous, begs the publisher to come clean and end the farce. Rock stalls until three days before his execution and then calls for the D.A. to visit his cell. The warden brings bad news... Bennett has died in a car crash. With his only alibi dead, Rock hangs.

Stan Lee's script for "Deadline" is preposterous, of course, but there's no denying that it's entertaining. Rock is a tad too sadistic to be believable and I'm not sure a district attorney would risk his career (and doubtless jail time) by manipulating the system in a capital punishment trial! But the twist is very effective and it would be used a decade later to better effect in writer Richard O. Lewis's short story "The Final Chapter" (published in the November 1966 issue of Alfred Hitchcock's Mystery Magazine). Rock Winters has a very definite J. Jonah Jameson vibe and look to him though, as far as I know, JJJ wasn't quite this sadistic.

Frankie escapes from the stir and stumbles onto a house in the woods, owned by a nutty old coot who swears he's got a chair in his basement that can transport the con to the future. Frankie jumps at the chance but his destination is the electric chair just before he's fired. The old man is death and he's puling the lever. Yet another lazily-scripted chiller that borrows the twist from "An Occurrence at Owl Creek Bridge" but at least Stan had the smart to assign Joe Sinnott to the graphics. "Beware of the Chair!" is almost like three random pieces put together but it does have one panel that made me smile. When the nameless narrator mentions in a caption that Frankie better not forget to ice the old man before he takes off on his trip, Frankie replies "I ain't forgettin'... I ain't forgettin' nuthin'!"

A time machine also figures prominently in "The Mark of the Witch!" An impetuous and bored youth in the 27th Century sends a "Witch's Play Kit" back to 1692 Salem and inadvertently triggers the witch trials when an evil lass named Bridget Hobbs finds the box and uses it to amass a fortune. Bill Everett's art is a hoot (particularly, the 27th Century men who walk around in short-shorts and a green backpack) and the dialogue has a welcomed jokey tone. Last up is the dreary and predictable "Stranger on a Bridge," about a tough guy who holds a gun on an alien one night and, after a series of miracles which produce monetary assets, demands the outer spaceman deliver him to as much gold as he can ever spend. The alien, as bored as I was while reading this story, transports the gunman to a planet twelve trillion miles form Earth where everything is gold. It's a one-way trip. Ed Robbins's art is lazy and uninspired.



Special Announcement!

This will be the final Atlas Pre-Code Horror post for the foreseeable future. Time has become a luxury lately for me, what with working on the new print version of bb, finishing up a book with Jose Cruz on Harvey Pre-Code Horror (which should be out in a couple months -- stay tuned) and now co-writing a book on Manhunt for Stark House Press. Deadlines seem to come at me daily!

Also, and probably most important, with Cimarron Street now tackling our History of Pre-Code Horror Series in print, we decided to leave a little original content for the book. At the present time, I anticipate the second volume of the Pre-Code Project (Atlas) to be published in Summer 2021. Of course, this is the best place to get your news on our publications. Don't be surprised if I pop up in this spot now and then with some bonus material (such as the post-code Marvel SF/Horror titles, which fall outside the purview of our print series). Thanks so much to those of you who followed and, especially to those who commented.











Monday, May 11, 2020

The Warren Report Issue 33: January 1972



The Critical Guide to 
the Warren Illustrated Magazines
1964-1983
by Uncle Jack
& Cousin Peter


Ken Kelly
Creepy #43

"Three-Way Split" ★1/2
Story by Dennis P. Junot
Art by Jorge Galvez

"The Mark of Satan's Claw" ★1/2
Story by Fred Ott
Art by Jaime Brocal

"The Men Who Called Him Monster" ★1/2
Story by Don McGregor
Art by Luis Garcia

"Quest of the Bigfoot" 
Story by R. Michael Rosen
Art by Jerry Grandenetti

"Mirage" 
Story by Gerry Conway
Art by Felix Mas


"Three-Way Split"
In the not-too-distant future of 1994, the world is at peace but for the nasty feud that exists between multi-billionaire entrepreneurs Byron Brian and Louis Carey. When a scientist visits Brian and promises he can help the man take down Carey, Brian jumps at the chance. This egghead was run out of business due to Carey's greed, so there's bad blood fueling the experiment. The scientist has Carey kidnapped and then switches the two brains.

How that helps Brian get a leg up on his business rival, I have no idea, but "Three-Way Split" devolves from there into a goofy and confusing potato pie. Once Brian's brain is in Carey's head, he goes about taking over the man's business. But these guys were both mega-successful, so what's the point? Then, when Carey wakes up (in Brian's body), the scientist tells him what's going on and allows him to live! Say what? What happened to getting even? I liked the art a whole lot more than the dopey script (writer Junot only wrote two stories for Warren); Galvez has the same sort of style as Pablo Marcos.

"The Mark of Satan's Claw"
Mystery writer Jonathan Howard comes to the small village of Llangwell in Scotland, where a rash of child murders has the villagers living in fear. As can be expected, the townsfolk really don't want to talk about the murders, and the local constable begs Howard to drop his meddling and flee before he becomes a victim as well. Only one man, Edwards, agrees to open up for Howard's project, letting on that he'll provide a list of the satanic worshipers in the village, but he's quickly dispatched by a demon and the constable tells Howard he's responsible "'and get out of town immediately!"). Just as the writer is about to give up, pretty Anne Smith comes forward and tells Howard she was once a disciple of Satan (and has the mark on her breast to prove it), but she and Edwards couldn't stand the child-murders any longer. She's ready to come clean with the same list of devil-loving villagers Edwards had up his sleeve, but Howard tells her "never mind, I'm the devil, Raaaaawr!" and tears the poor girl to shreds.

What had started out as a delightful Gothic thriller winds up failing miserably with a hokey (but predictable) outcome, but I'll give it a passing grade for what works. What doesn't work is the constable telling Howard to get out of Dodge every three panels and a lack of scope as to just how deep this whole cult is. It sure doesn't look like a very big town, so has Satan exhausted the supply of little kids yet?

"The Men Who Called Him Monster"
P.I. Alexander Richards (but you can call him... Mister Tibbs!) is hired by Mrs. Renchada to find and bring back her son, Paul, who seems to have lost his way and joined a hippie cult. Richards manages to track down Paul's girlfriend, the misty-eyed and willowy Hope, who bends the gumshoe's ear, telling him that Paul may have been involved in the murder of a young girl. Richards assures the button-eyed and sublimely attractive girl that he intends to find and help Paul--

Hope: By taking him back to his mother... she only wants to live in yesterday.
Alexander: Be kind, Hope. You may want to live in yesterday someday... too.
Hope: When the yesterday is today?
(they kiss)

"The Men Who Called Him Monster"
Regardless of her vibe about Mrs. Enchilada, Hope still tells Richards where he'll most likely find her beau. The dick is not the most welcome face at the hippie camp but, just then, Paul pops up and runs into the forest. Richards catches up with the youth and the incredibly insightful P.I. waxes poetic about the state of the world in a monologue for the ages:

"Paul... eventually, the basic thing everybody is going to have to realize is that every single human being on the face of this planet... or at least in this culture, is exploited, seduced, programmed, categorized and discriminated against in any of a dozen different ways for any of a dozen, different reasons... we are going to have to interpret the individual's action rather than the cause he professes to belong to... rather than the race he is a member of, or even, for God's sake, the life style he chooses. And until that time, until we can do that, senseless violence will continue: racially, politically pragmatically. Every race will have some who are responsible until we manage to stop generalizing and try to see each and every human being we come into contact with as a separate entity. It sounds kind of simple. but I sometimes doubt whether the human race will ever get there.

"The Men Who Called Him Monster"
Whether it's because the moon is full or he's falling asleep from boredom or, most likely, because he's afraid John Lennon will arrive to put Alexander's words to music, Paul turns into a werewolf and attacks Richards. Hippies to the rescue, Paul is burned to death, and Alexander Richards stands over the corpse, musing how the poor guy was discriminated against (Somewhere, sometime, someone is going to have to realize the trade in hypocritical life styles!) and wondering if equality can be found on this strange, blue orb.

From start to finish, "The Men Who Called Him Monster" is one huge bowl of tuna jello; from McGregor's self-important tone and half-baked plot to Garcia's heavily pop-"influenced" (though admittedly eye-catching) graphics and the poorly-arranged captions, I found myself heavily sighing through the entire thing. McGregor is obviously still reeling from that last Jefferson Airplane concert, struggling to find his niche in the new 1970s (Maybe I'll be there to shake your hand/Maybe I'll be there to share the land), but I can't imagine reading this two or three years later and not cringing at its sledgehammer messages. Werewolf is the new Black.

"Quest of the Bigfoot"
A string of Bigfoot murders brings an expedition to the mountains of Montana but the creatures prove hard to track in the snow. When the two scientists finally find the cave the race of Bigfeet live in, they have a (monumentally silly) surprise for each other. I'm giving "Quest of the Bigfoot" two stars for the JG art and certainly not for the predictable script (which contains at least one twist too many). Gerry Conway's "Mirage" is a bit, but not much, better than "Bigfoot" but, like that previous story, it has some pretty sharp graphics. A man and a boy are left stranded in the desert and experience a string of startling mirages but it turns out the kid can control minds and is punishing the guy for being cruel to him. A little bit more back story on the kid might have helped. Overall, a very average issue of Creepy.-Peter

Jack-My favorite story this time out was "The Mark of Satan's Claw," which features spooky, Gothic art in its opening pages and a twist I did not expect. The art is effective and the tale well-told. "Three-Way Split" has terrific art, but Uncle Creepy's closing comment about "mass confusion" is an accurate summation of the story. "The Men Who Called Him Monster" has rather scratchy art and some trouble with the flow from one panel to another, leading to confusion on my part as to which panel or word balloon came next. The story starts out well but McGregor's preachiness dooms it in the end; I do like the swipe of Werewolf of London, though.

Grandenetti's interesting page designs and use of lettering are the highlight of "Quest of the Bigfoot," although the story is dopey and the dialogue too wordy. Felix Mas's art on "Mirage" reminds me of Ernie Colon's style but Conway's story is nonsense.


Sanjulian
Vampirella #15

"The Resurrection of Papa Voudou!" ★1/2
Story by Archie Goodwin
Art by Jose Gonzalez

"Quavering Shadows" 
Story by Doug Moench
Art by Jose Bea

"A House is Not a Home" 
Story by Dave Mitchell
Art by Nebot

"Welcome to the Witches' Coven" 
Story by Don McGregor
Art by Luis Garcia



"The Resurrection of Papa Voudou!"
After escaping the Isle of the Huntress (see last issue), Vampirella, Adam Van Helsing, and Pendragon find themselves in "the Caribbean republic of Cote de Soleil," amidst a raucous masked celebration. Sensing someone is following, Adam grabs ahold of a skeletal creature behind him. Unmasking, he discovers it's Paul Giraudi, a former pupil of his father's. After introductions are made, Paul explains that Adam's grumpy and blind pop has been kidnapped by the secret police and is being held at an undisclosed site. Evil forces are in the air since the President of Cote de Soleil, Jacques Valier (aka Papa Voudou), a very unpleasant man, died of mysterious causes.

Meanwhile, at that undisclosed site, a broken-down plantation estate, Madame Dominique dances a weird and sinister dance, designed to raise her ex-lover, Voudou, from the grave. Her co-conspirator in this dark act, Colonel Ramm, who even now remains loyal to Voudou, is in the basement torturing Dr. Van Helsing, certain the Doctor is here to put the kibosh on the resurrection ceremony. Van Helsing, for his part, denies any knowledge of wrongdoing; he's just looking for his smitten son, Adam. At this time, Voudou enters the house, having been raised by Dominique's sultry moves, but he's a little off. The rite was supposed to bring him back looking prim and proper but he actually returns with bits falling off him and a lousy disposition.

"The Resurrection of Papa Voudou!"
Dominique insists that, if she was aided in her quest by Van Helsing and a dog-eared copy of Crimson Chronicles, she could return Voudou to his pristine-mint condition. Van Helsing refuses but, in an amazing coincidence, the secret police round up Vampi, Adam, and Paul at a local pub (adding a few bullets to the latter two and completely missing the alcoholic Pendragon, hiding behind the bar) and bring them to the plantation. The senior VH has no choice but to aid Dominique. A mortally-wounded Paul manages to get a gun and head down to the room where Papa Voudou is being kept on a slab, with a view to killing his captors, but he passes out behind the altar.

Dominique and Van Helsing conduct the ceremony but something goes wrong and only the mind of Papa Voudou is returned. The crumbling zombie flies (or shambles) into a rage and murders Dominique and Ramm before Vampi enters to save the day, setting the corpse ablaze. Dr. Van Helsing allows that Vampi may be a blood-sucking slut, but she has her moments. Meanwhile, back at the club, Pendragon finally comes out of hiding and bumps into a well-dressed chap on the street. The man introduces himself as... Count Dracula!

"The Resurrection of Papa Voudou!"
As you may or may not have gleaned from all that verbiage, I enjoyed the heck out of "The Resurrection of Papa Voudou!" despite (or maybe because of) its total disregard for reality. More and more, this series foreshadows the Tomb of Dracula series over at Marvel (which would launch in a couple months and which would be scripted a few months after that by Archie himself), a monster-starring vehicle that most resembles The Fugitive in that its characters seem to pinball from one part of the Weird World to another.

By this time, I firmly believe, Archie not only expected his readers to check their brains at the door but the writer, himself, was leaving his grey matter outside his Warren cubicle. I want to see those missing panels of Vampi doing her laundry (you can't tell me she can keep that G-string clean with all her athletics and the tight spots she gets herself into) or explaining to Adam where she keeps all those handy vials of Faux-Blood or a close-up of the bat with a tiny suit covering up its nasty bits or a tutorial on the publishing history of the rarest book in the world, Crimson Chronicles. Never mind, just close that mind and enjoy all the nuances of what is essentially a vampiric Modesty Blaise and, of course, Jose Gonzalez's insanely exquisite art.

"Quavering Shadows"
More exquisite art follows in the meandering, overlong Gothic piece, "Quavering Shadows." Andrew has become worried about his friend, Jason, who owns a hilltop castle just outside London, so he pays the hermit a visit. What he discovers deepens his worry; Jason is traipsing around the castle in 17th-Century garb, claiming the house is haunted by poltergeists and murderous shadows. Andrew is naturally skeptical but when he accompanies his friend upstairs and witnesses a murderous display put on by shadows on a wall, he must admit to some belief.

When he returns downstairs to find his friend awaiting him, he learns that the poltergeists have taken to impersonating Jason as well. When Jason completely loses his marbles and chases Andrew around the castle with a mallet, it's time to leave. Andrew arrives home to discover the police at his flat and that the strangler who has been terrorizing the area has been caught trying to murder his wife. In the back of the patrol car sits Jason. Way, way too long at eleven pages, the obviously Poe-inspired "Quavering Shadows" does serve one admirable purpose: it lets Doug Moench tackle something other than a PSA. It's hard to picture such a tall crag (with castle atop) in the middle of a valley just outside London, but I suppose there might be such places. The climax makes very little sense if you think about it (does that mean Jason is the mad strangler all along?), so don't think about it. Just move on.

"A House is Not a Home"
Jenny's just gotten married after a lengthy stay in a loony bin. Seems her father was a Satanist and one night his spells cost him his life. Jenny witnessed the whole thing as a little girl and the event snapped her fragile brain. Now, years later, on her honeymoon, she and her new husband, Frank, get a flat on a desolate road during a rainstorm. Frank insists they look for a house to shelter, but Jenny is clutched by an unnamable fear and refuses. Frank leaves anyway and, too frightened to be left on her own, the girl follows. They come upon a house and, despite her protests, Frank drags Jenny upstairs and reveals he's a demon sent by the "other side" to punish her for her father's sins. Jenny is absorbed by a big light. This was the first of only a handful of projects Nebot worked on and I have to say his style does not mesh with the new wave of Spanish artists; it's more akin to art you'd find in a Charlton romance funny book. David Mitchell never wrote another script for Warren.

"Welcome to the Witches' Coven"
Jenny has had enough of her husband, Brad, treating her like a slave, so she does what any put-upon 1970s' free-wheeling, hip girl would do: she joins a witch's group. But when Jenny has to supply the first sacrifice, she gets cold feet and exits stage left. That's not to the liking of Diana, the witch goddess who's been conjured up by the coven, and Jenny is struck by a lightning bolt and burns to death. The moral, I guess, is that Women's Lib can be freeing but it can also be a bitch. "Welcome to the Witches' Coven" furthers Don McGregor's reputation as most conscientious Warren writer and widens his scope from race to gender as well. It all comes off as pretty silly, though, don't you think? There's no denying that Luis Garcia has delivered some stunning good girl art (GGA) here but some of it (especially the head-scratching final act) can be a bit confusing and the finale goes out with a whimper. What I want to know is, with Jenny reduced to a pile of ashes, who's going to wash the dishes for Brad? -Peter


"Welcome to the Witches' Coven"
Jack-I thoroughly enjoyed the Vampirella story and liked the interplay between the main characters as well as the gorgeous art. Archie can write a good comic and this story is entertaining from start to finish, with a great cliffhanger. The art for "Quavering Shadows" is an odd mix of photo swipes and cartoony style. The writing seems like that of a bright teen trying to impress readers with his vocabulary, but I enjoyed this imitation Poe piece more for the story than the art. The last two stories were quite a letdown. "A House is Not a Home" features a nonsensical narrative with art not up to that of the two prior stories, while I'm not quite sure what happened in "Welcome to the Witches' Coven," other than that it had lots of naked women and pretentious prose.


Enrich Torres
Eerie #37

"The Other Side of Atlantis"★1/2
Story by Steve Skeates
Art by Jaime Brocal

"Horror at Hamilton House"
Story by Lynn Marron
Art by Ken Barr

"The Ones Who Stole It From You"★1/2
Story by Don McGregor
Art by Rafael Auraleon

"A Rush of Wings"
Story by Larry Herndon
Art by Jaime Brocal

"Dethslaker"
Story by Doug Moench
Art by Ernie Colon


"The Other Side of Atlantis"
Prince Targo of Manaii, the only surviving kingdom in undersea Atlantis, is swimming around one day, thinking deep thoughts, when he accidentally swims into the evil, ruined land of Karmine. A swirling current pulls him down into a pit on the ocean floor. Weeks later, his sexy, scantily-clad girlfriend sets out to look for him. She heads ashore, not aware that Prince Targo has been transformed into a giant creature by a strange, fluorescent rock. She hears a prophet speaking about a missing person who will return home to cause destruction. Figuring he's not talking to her, she heads back to the undersea kingdom, unaware that the creature that once was Prince Targo is soon to embark on a mission to destroy Manaii.

Jaime Borcal does a very nice job with the art on "The Other Side of Atlantis," and that's a good thing, since the story does a bit of meandering. More Aquaman than Sub-Mariner, Prince Targo swims around aimlessly, thinking his thoughts, which include a history lesson about Atlantis. I hope there's more to the story, since it seems to end right in the middle. Borcal's unnamed girl from Manaii reminds me of the DC character Dolphin, who debuted a few years earlier in Showcase.

"Horror at Hamilton House"
Vince Carter is a creep, but Widow Alice Hamilton is dazzled by his slick line and marries him, much to the dismay of her bookish son, Randolph. Vince wants to sell the Hamilton family property on a remote island and take the cash, but Alice and Randolph don't like the idea and Alice explains that the family has been suffering under a witch's curse for centuries. Once the property is signed over to him, Vince gets rid of Alice by means of a quick shove off of a high cliff. Unfortunately, he returns home to find Randolph transformed into a very angry werewolf.

"Horror at Hamilton House" is run-of-the-mill Warren, a story that loads up the cliches and ends with a "surprise" revelation that one of the main characters is a vampire, werewolf, mummy, etc. Ken Barr's visuals are fine, just not up to the level of quality we're seeing from the Spanish artists.

During WWII, a soldier named Charlie Shores is trapped with corpses in a building after it is hit by a bomb. He resorts to cannibalism to survive while waiting to be rescued. A pretty nurse in the rehab center where Charlie ends up falls for him, but when she discovers him in a graveyard, snacking on the local talent, he kills her and says goodbye to any hope of a normal life.

"The Ones Who Stole it From You"

Decades later, wealthy Andrew Prine is murdered by his lawyer, Arnold Barr, who has been embezzling money from Prine. Barr slips Prine rat poison in a cup of brandy. When Prine attacks Barr, the lawyer shoots him and stages the scene to look like suicide. Prine is buried and his son, Nathan, is certain that he was murdered. Searching his father's house, Nathan finds rat poison. Meanwhile, at the cemetery, Charlie Shores, now an aging ghoul, eyes Prine's newly-filled grave with hunger.

Peter asks the eternal question.
While lying naked in bed, Nathan's annoying (yet hot) wife, Amanda, spends the better part of a page lecturing him on the ills of capitalism. Later, Nathan has his father's body dug up to check for signs of murder; he is shocked to find large parts of it have been eaten. After a short interlude for some more blather about "The Man," Nathan sneaks around his father's grave, waiting to see if his father's killer shows up. Sure enough, Arnold Barr is skulking around the cemetery, watching Nathan, unaware that he himself is being watched by Charlie Shores. In a rather confusing series of confrontations, two end up dead: Charlie is dying from eating Andrew's poisoned flesh and Arnold is impaled on some sort of spike. Nathan is shot by Arnold but survives, anxious to have a political powwow with his wife to reveal that "he is now aware who the real enemy is."

Rafael Auraleon should get some sort of medal for taking McGregor's crazy, mixed-up story and turning it into a highly entertaining 14 pages (!) of murder, grave-robbing, and the usual political ranting and raving. If one were to edit out the superfluous political stuff, it would leave a darn good horror story that starts out in WWII and jumps to the present time. Auraleon does a great job of making sense of it all and some of his more ghoulish panels are terrific. The title, "The Ones Who Stole it From You," refers to Amanda's attempt to open Nathan's eyes to the way society takes everything that matters from a man, but the real fun here is the grave-robbing and outstanding art.

"A Rush of Wings"
An entomologist named Harry Evans discovers a new species of butterfly in the jungles of Burma. He stumbles upon a lost city that is swarming with the flying things, but his net has a hole in it and he is forced to return to camp. Thinking his partner wants to steal the credit for his discovery, he punches him and the man accidentally dies when he falls and hits his head on a rock. Harry returns to the lost city to gather more examples of the new species, against the advice of native cook, Ling Ho, who warns him that the place is evil. Harry should've listened: at the lost city, he hears "A Rush of Wings" and is attacked by Ling Ho, who is really a giant butterfly.

There's an EC story buried in here somewhere and Brocal's art helps it go down smoothly. The greedy explorer who kills his partner is a trope we've often seen, but the final panel (reproduced here) makes the giant Ling Ho look like the scariest butterfly I've ever seen.

A special prize will be awarded to
the first reader to explain what's going on
in this page from "Dethslaker."
In the land of Thasa, mad King Arides lives well in his castle while his people suffer in poverty. Along comes a warrior named Zarthon, who plans to avenge the death of a wizard named "Dethslaker," whose life essence is now imprisoned in Zarthon's sword. Zarthon slices his way through a series of guards and comes face to face with a wizard named Garthstane, who is the next victim of Dethslaker. Zarthon then kills King Arides. Unfortunately, the peasants choose this time to revolt, and they mistake Zarthon for Arides and kill him.

Peter wished me luck synopsizing this issue and, until "Dethslaker," I didn't think it was so bad. Then along came Ernie Colon, whose efforts at creative storytelling leave me cold. There really is very little to this story, but Colon drags it out for eleven endless pages with his head-scratching page designs that keep the reader wondering what the heck is going on. I did not even mention the king's servant girl, Clia, who spends the entire story naked--and it doesn't help.-Jack

Somebody get me a bullet to bite on
("The Ones Who Stole it From You")


Peter-"The Other Side of Atlantis" may be just about the only interesting fantasy story I've read in a Warren zine in years. Yes, its climax is maddening but in a good way; I really want to know what form of mutation Targo has taken, but I'll have to wait for the inevitable sequel (in issue #40) to discover the outcome. Right now I'm tantalized, but check back in a few "months." "Horror at Hamilton House" is yet another swing-and-miss at the Gothic thriller with another of those trademarked "he's really a monster!" final panels.

"The Ones Who Stole it From You" may be Don McGregor's most pompous hogwash yet (and that is definitely saying something). It's hard to keep track of what's going on in between all the dreary monologues. I picture someone like, oh, I don't know, Eve Plumb from The Brady Bunch delivering that 4000-word diatribe about "society building tinier and tinier cages..." What does society have to do with a guy poisoning the client he's embezzling or a ghoul who digs up graves and eats a little bit at a time (but doesn't make much of a mess topside... good trick that)? Did McGregor even read this stuff after he wrote it? "A Rush of Wings" hasn't got a pretentious bone in its body but it also lacks a brain. How the heck did Lin Ho hide his twenty-foot wing span and eight mandible-thingies under the small robe? Answer: don't ask me. I did enjoy the set of panels wherein the two men beat each other to death while screaming "You won't get my butterflies!!!" "Dethslaker" is a befuddling mess, but at least the sword is not a metaphor for the ruling class or herpes or... Colon's art is really good here and there (especially the nekkid chick) but, overall, this is like one of those fan-fiction booklets you pick up at the San Diego Comic-Con freebie table and then toss on your way out.

From Creepy 43

From Vampirella 15

Next Week...
Batman and Ra's make for
unlikely allies!