Monday, January 20, 2020

The Warren Report Issue 25: August-September 1970




The Critical Guide to 
the Warren Illustrated Magazines
1964-1983
by Uncle Jack
& Cousin Peter


Barr
Creepy #34 (August 1970)

"'X'-tra...'X'" ★1/2
Story by Robert Rosen
Art by Jack Sparling

"Lifeboat!" ★1/2
Story by Nicola Cuti
Art by Ken Barr

"The Cool Jazz Ghoul" ★1/2
Story by Al Hewetson
Art by Ken Kelly

"Minanker's Demons" 
Story by Buddy Saunders
Art by John G. Fantuccio

"Forgotten Prisoner of Castlemare" 
Story by Robert Rosen
Art by Bill Fraccio & Tony Tallarico

"The Swamp in Hell!" 
Story by Al Hewetson
Art by Don Vaughn

"Ando!" 
Story by Robert Rosen
Art by Syd Shores

He said...
("'X-tra...'X'")
After his speech on the "'X'-tra...'X'" chromosome, a renowned professor is approached by Bruno Arnz, a man who is convinced that every full moon he becomes the "Mangle Murderer," a fiend who has been terrorizing the city. The Professor agrees to monitor Arnz in an effort to prove his theory (that murderers have an extra "X" chromosome that allows its host to murder without any malice or knowledge of the deed) correct and the very first full moon that arises, the egghead has his proof. Arnz is a werewolf! The Professor explains to Arnz that he may be able to "seal off" the X-factor and cure the man, but the procedure is risky. Sure enough, Arnz dies on the operating table but, the Professor sighs, there's only room for one "Mangle Murderer" in this sleepy bedroom town anyhow.

Yep, you guessed it! The Prof was a werewolf the whole time! A lycanthrope with a twist, though, as this is one that manages to keep operating while changing into something more deadly. The typos and mistakes around this joint were deadly already, but "'X'-tra...'X'" contains the biggest head-scratcher of all: two panels, different art, same dialogue in the word balloons! How did that one happen?

...he said!
("'X-tra...'X'")
The Lady, a ship drifting through space, picks up a distress signal from the planet Greta. The landing party discovers a world filled with carnivorous creatures but devoid of civilization. Then up pops Steve Reeves stand-in, Aceles, a bohunk of a guy who happily agrees to hop aboard the "Lifeboat!" heading back to Earth. On board, the scientists of The Lady discover a weird secret a few minutes too late: Aceles carries within his head the minds of his dead civilization and can gain control of any of the space explorers' bodies. Well, at least I think that's what's going on, but if anyone else can explain the dopey plot and the wet noodle of a climax, be my guest. Ken Barr's art is not bad but that's the only reason to turn the pages on this one.

Sax maestro by night, funeral home worker by day, Pete Paul longs for the big time. While musing about his own nightclub out loud, Pete is surprised to see none other than Satan pop up in his apartment. Ol' Scratch has the usual bargain in mind: unlimited wealth in exchange for Pete's soul. At first hesitant, Pete finally gives in, but "The Cool Jazz Ghoul" proves he's more than a match for Satan.

"The Cool Jazz Ghoul"
The first interior work by future superstar Ken Kelly, "The Cool Jazz Ghoul" is also, alas, his last full-length work for Warren. Kelly would soon become the best Warren cover artist of the 1970s and, through his exposure with the company, go on to massive success with the influential covers for KISS's Destroyer and Love Gun. Here, Kelly (billed as Ken Kelley) is a little raw with his penciling, so perhaps the painted single images he contributed to so many Warren covers represented the wisest path for Ken to follow. The story, chock full of the obligatory typos, missing words, and head-scratchers (I'm not sure Pete Paul was really thinking his situation was an "unmigrated drag," but perhaps Al Hewetson knows lingo better than I do), is meandering and uncentered and climaxes with a hell of a cliffhanger. It seems unfinished, actually. But I'll give Hewetson a bit of credit for trying something new and an extra star for the rarity of a Kelly full-lengther.

When the maiden Dristara is kidnapped by the vicious Minanker, Neron of Andradorn must cleave his way through flying bat-men and giant rock goddesses to save his precious. Amateur time at Warren Publishing in both script and art, "Minanker's Demons" resembles something Warren might have seen in a Comicon program book. There's not one new idea or stirring image here; Saunders & Fantuccio had a lot to learn from Thomas & Sanders if they were going to pump out a successful Conan pastiche.

Early Photoshop experiment
("Forgotten Prisoner of Castlemare")
Baron Sorgi and Lord Basti fight each other for control of Castlemare, "a remote region of Italy," and its poor villagers. Both tyrants attempt to bleed the people dry by overtaxing and seizing land but their undoing is their hatred for each other. Basti traps and shackles Sorgi in his wine cellar but is killed while exiting the dungeon. Sorgi starves to death and becomes a model kit in 1966. Seriously. So many questions abound here. The story goes that Aurora contracted Warren to publicize its then-new monster model line and whip up an all-new monster to be immortalized in plastic. "The Forgotten Prisoner of Castlmare" was released in 1967 and Castlemare (or Castelmare as it's spelled on the actual model box) and the other models were immediate hits. So why wait three years to run the strip if you want to pump up sales? Why assign your worst artist to delineate? Good questions. The strip is buried halfway through the zine, almost as an afterthought; the final panel is a tacky photo of the kit box; and the script is lukewarm Poe (elements of "Amontillado" and "The Black Cat" are ripped off shamelessly by writer Rosen). I gotta say though... that model kit is the bomb.

"Ando!"
With "The Swamp in Hell!," Al Hewetson gives us a sneak preview of the kind of bilge he'd pump out for Skywald very soon after. Al's tale of a bog monster, risen from the Thames but tamed by the kindness of a blind man, is "borrowed" nearly whole cloth from the similar scene in Bride of Frankenstein, but Al cleverly leaves off an ending that makes sense. If you can't dazzle them with brilliance...

This genuinely awful issue ends with... a genuinely awful tale of a scientist/Baron who, with the help of his brute servant "Ando!," strives to create a "superman" by experimenting on villagers against their will. When the farmers he's kidnapped keep dying on the operating table, Baron Egghead picks "Ando!" as his next guinea pig."Ando!" has the feel of a weak Marvel origin story, contrived and stupid, with primitive art from veteran Shores. Let's put this package of junk in our rear-view quickly.-Peter

Jack-Amen to that! It's not a good sign when the best rating I give to any story in an issue of Creepy is two stars. I gave that to "Lifeboat!," which is a bit disjointed but overall a pretty good story that could've used more space to develop. Also earning two stars was "The Cool Jazz Ghoul," almost exclusively due to Kelly's cool art, which (to my untrained eye) looks like pencil or charcoal or something very grey. "Forgotten Prisoner of Castlemare" gets a star and a half due to the last panel that reproduces the model kit ad, though it takes Uncle Creepy to try to explain why a chubby character in the story ends up as a very skinny skeleton. The other four stories are strictly from hunger and get a one-star rating. I laughed at the page in "'X-tra...'X'" where the woman riding in a horse-drawn carriage speaks as if she's from 1970s' Brooklyn, sword and sorcery stories like "Minanker's Demos" leave me cold (and confused), "The Swamp in Hell!" is a derivative tale with wretched art, and "Ando!" is just plain dumb. Next!


Kelly
Eerie #29 (September 1970)

"Loophole!"
Story by Nick Cuti
Art by Jack Sparling

"The Fiend Planet"
Story by Buddy Saunders
Art by Dan Adkins

"The Bloodstaff"
Story & Art by Rich Buckler

"Gallery of Horror"★1/2
Story by Buddy Saunders
Art by Carlos Garzon

"The Vorpal Sword"
Story by Nicola Cuti
Art by Tom Sutton

"Strange Gateway!"
Story by T. Casey Brennan
Art by Jack Sparling

"Snow Job!"★1/2
Story by Douglas Moench
Art by Jack Sparling


"Loophole!"
After the time travel machine was invented in 1982, it wasn't long till someone discovered a "Loophole!" in the dictum that time travelers have to follow the laws of the time to which they travel. The crew of the Savage travel to nearly 2,000,000 years B.C. in order to continue a program of killing people in the past in order to prevent overpopulation in the future. In wiping out a tribe of people, the ancestors of one of the crew of the Savage, a woman named Riely, are killed, and she disappears. The ship travels even further back in time and kills a man and woman; unfortunately, they were in the Garden of Eden, and the Savage crew disappears, along with the rest of the future human race.

Even though the storytelling is kind of clunky and the art is kind of ugly, I enjoyed "Loophole!" The end is telegraphed about halfway through but I got a kick out of the sheer audacity of going through with the murder of Adam and Eve. It's obvious, dumb, and kind of entertaining. And Ken Kelly's cover is a darn good Frazetta imitation!

Reed and Sue Richards
make a cameo in
"The Fiend Planet"
In the 22nd century, man invented a teleportation device that could send people instantly across the universe. The only problem was that there had to be a receiver at the other end. A starship is sent on a 100-year trip to the planet Gamma Quad to place a receiver there. A century later, the two men and two women on the ship awaken from suspended animation and land safely on the planet, only to find that there seems to be no one back on Earth to receive their transmissions. Scary creatures appear to kill off the quartet of space travelers, but it turns out that Earthmen invented a quicker method of travel and beat them to Gamma Quad, where they were genetically modified to ensure long-term survival. The modifications caused them to turn into what the spacemen thought were scary alien creatures.

"The Fiend Planet" is a brisk and well-illustrated six-pager that features two couples of space travelers garbed like the Fantastic Four and scary aliens (actually genetically-modified humans) who look like Mike Sekowsky's Demons Three from Justice League #10. The whole package is satisfying and fun and it doesn't hurt that Dan Adkins can draw better than most of the Warren artists.

"The Bloodstaff"
Kunwar the mercenary is shocked to awaken to find all his men killed during the night. Even more shocking is to see his face reflected in a pool of water as that of a demon! He recalls the dying words of his father, who counseled him to keep "The Bloodstaff" always at his side to guarantee his safety. Suddenly, Kunwar's precious staff is stolen by tiny warriors and he is kidnapped and taken before Methuzda, the witch queen, who explains that he is really a demon and a spell that kept him seeming human is wearing off. Kunmar slays her and returns to the forest, where he is promptly killed by hunters to whom he appears in demon form.

I thought this was another boring S & S story the first time I read it, but on re-reading it to write the capsule summary I saw that it was a bit more clever than I thought and I increased my rating from 1.5 stars to 2. Buckler's writing is not bad and much of his art is above-average for a Warren mag, though one page in particular is pretty sketchy.

Garzon's work has an Eisner influence in
this panel from "Gallery of Horror."
Horror story writer Regis O'Neill buys the old Bierce House and finds that within is a "Gallery of Horror"! On the walls are giant paintings of scenes from classic tales of terror and O'Neill becomes convinced that they inspired other writers. Strange things begin to happen, so he buys a guard dog, but the pooch is soon killed. After a crash destroys the stairs, he burns all the paintings but soon becomes the victim of a giant spider.

Buddy Saunders had me most of the way but the ending makes no sense, at least not to me. If all of the scary monsters came alive from the paintings and O'Neill got rid of the paintings, where did the big spider come from? At least Carlos Garzon's art is evocative and spooky. This looks to be the first Warren credit for the artist from Colombia and I hope it's the start of better art from foreign artists.

Royal Magician Tok asks Prince Eric to take "The Vorpal Sword" and slay the ogre Jubb. Off goes Eric on a slow-moving giant slug, but his nights are not so lonely once he discovers that by saying the name of his beloved, Nina, the sword turns into the gorgeous babe. She is just about to tell him that she's pregnant when a beast lunges to eat her; a quick utterance of her name backwards and she is a sharp blade again, just in time to slay the monster. Eric reaches the castle of Jubb and is chained up by the ogre, but Nina comes to the rescue with a dagger that she reveals is their son.

"Strange Gateway!"
Tom Sutton's art is impressive in this story, especially on the two-page splash, and Cuti's humor is a welcome relief from all of the too-serious S & S tales we've suffered through recently in the Warren mags. It's this sort of humor that would serve the writer so well just a few years later over at Charlton on E-Man.

Charles Denwood buys an antique mirror as a Christmas present for his wife, Vera. She is fired from her job and their financial troubles mount; even the mirror seems to be falling apart. Charles discovers writing on the back of the mirror that says it is a "Strange Gateway!" to a world the opposite of his own. At first afraid to pass through the mirror, Charles soon falls through and finds himself in a paradise! He returns to his own world and brings Vera through the mirror, and all is well!

Yep, I guess the absence of a twist ending in one of these stories is like a twist ending in itself, since the characters surprisingly live happily ever after! There is some noodling around with the spirit of the old wizard Marno, who enchanted the mirror, but in the end Charles and Vera leave their miserable existence and travel through the mirror to a better world. Who would have expected that?

"Snow Job!"
Americans exploring the Himalayas in search of Yeti hire a mysterious guide and try to photograph the legendary creatures at night but are shocked to discover that the fabled beasts are not Abominable Snowmen but actually werewolves!

A half-decent issue of Eerie ends badly with this mediocre story by Doug Moench, who would later go on to script Marvel's Werewolf By Night. "Snow Job!" is is not a good start for the 22-year-old scribe, though the snowy setting is fairly well illustrated by Jack Sparling. Either this story or the one in Vampirella (below) is Moench's first pro credit.-Jack

"The Vorpal Sword"
Peter-Is it my imagination or is the science fiction around here getting even lousier? If you take a look at "Loophole!" and "The Fiend Planet," you'll know what I mean. But don't do it, I warn you. "Fiend Planet" has one of those laughably bad expositories designed to help the reader understand what just took place. Only problem is, Buddy Saunders's wrap-up speech makes it even more confusing! Fantasy doesn't fare much better. Rich Buckler would become a great funny book artist a few years later but in 1970 he was a mere pup ("The Bloodstaff" was Buckler's first pro sale as a writer/artist), and it shows. Lots of elves, a vampire plant, a twist ending that isn't that startling, and all I took from it was wondering whether it was Buckler or the letterer who couldn't spell "forest." Thanks to its sense of humor, "The Vorpal Sword" is passable sword-and-sorcery (and, by process of elimination, the best story of the issue), but "Gallery of Horror" and "Strange Gateway" are dismissible fluff (the latter is maudlin dismissible stuff). I'm a sucker for a story set high in the snowy mountains, but "Snow Job" wastes both its setting and suspenseful buildup with one of those "I'm not a vampire, I'm a ghoul!"-type climaxes. Rubbish.


Frazetta
Vampirella #7 (September 1970) 

"The White Witch!" 
Story by Nick Cuti
Art by Tom Sutton

"The Mind Witch" ★1/2
Story by Nick Cuti
Art by Ernie Colon

"The Black Witch" ★1/2
Story by Nick Cuti
Art by Billy Graham

"Plague of the Wolf" 
Story by Doug Moench
Art by Frank Bolle

"Terror Test!" 
Story by R. Michael Rosen
Art by Bill Fraccio & Tony Tallarico

"The Survivor" ★1/2
Story by Buddy Saunders
Art by Ernie Colon

"The Collection of Creation" 
Story by R. Michael Rosen
Art by Jerry Grandenetti

"The White Witch!"
Writer Nick Cuti dreams up a "Witch Trilogy" this issue, three stories about witches drawn by different artists. First up is "The White Witch!" Rock star Zenia is, in reality, a witch who can't survive sunlight. She really wants to go out in the day so she whips up what she thinks is a cure but, alas, the potion doesn't work. Her beau, painter Jud (or Judd, depending on the panel), stays patient even while his gorgeous girl talks wacky but, in the end, the truth comes out when he inadvertently opens the curtains and fries his chick.

Not a good way to open your trilogy, Nick; in fact, "The White Witch!" is a meandering mess that escapes a one-star rating on the basis of its art. Zenia's character and the circumstances surrounding her malady make no sense whatsoever and I was confused as hell halfway through. At times, it looks as though Tom Sutton ignored the words and whipped up something nice to look at. The art is the only thing holding Chapter Two together as well. "The Mind Witch" is Carrie Thorp, a "seer" who sucks the souls from her clients and keeps them stashed in her crystal ball. But, no, wait... she's not really a seer, she's not really a witch, she's actually Galaxy M-31 from the Andromeda constellation! Seriously! Carrie intends to populate barren planets with her captured souls but, at the last moment, she's undone (in an inane reveal) by the psychologist sent to study her. He's actually Galaxy M-32, sent by Andromeda to capture the wayward #31. More proof that Warren science fiction really sucked.

"The Black Witch"
So, can "The Black Witch" save Nick Cuti from embarrassment? What do you think? Zelda is "The Black Witch" and she's just found out her squeeze, Jaol Jones, is seeing the lovely Millie Pride on the side. In a moment of stupidity, Jaol tells the evil Zelda that he's intending on proposing to Millie. Bad mistake. In a rage, Zelda kills Jaol and then heads to Millie's place, where he turns the terrified girl into (what else?) a praying mantis. But Zel was too quick to pronounce Jaol as dead and he vows to track the Black Witch down and kill her. Zelda sends one of her zombies to finish the job but when the hit goes South, she shows up at Jaol's pad to do the deed herself, disguised as a black widow spider. Just in time, Millie the Mantis arrives to munch on the arachnid. Like the scripts for the two previous "Witch" tales, "The Black Witch" is near indecipherable with bizarre twists and turns, saved from a flush down the "Tripe Toilet" by some really nice Billy Graham work. The three artists involved with the "Witch Trilogy" were on their game but it's a pity there are words to accompany the pretty pitchers.

No, seriously, this is as exciting as it gets
in "Plague of the Wolf"!
The next two stories, "Plague of the Wolf" and "Terror Test!," are even worse, since neither boasts decent graphics. "Plague" is another of those cliched "Is this guy the werewolf? Nope, it's really his girlfriend!" clunkers readable only for the unintended laughs. There's a werewolf stalking the city and everyone is terrified. Suddenly, in the middle of the story we're introduced to Jim, who's convinced something terrible is going to happen to him tonight and so must cancel his date with Jean! Jean's not having any of that nonsense; he'll keep the date or he'll be looking for another place to lay his hat. Jim spends a tense six panels looking at the clock and waiting for the moon to come out while Jean gets dressed and does her hair (all blandly delineated like a newspaper strip by Frank Bolle, who was moonlighting at Warren while illustrating, surprise surprise surprise, newspaper strips). Suddenly, Jean's face is kept in shadows but Jim keeps his word, showing up and still prattling on about fate, even showing off a pentagram on his palm. "I thought so... I just wanted to make sure!" says Jean the werewolf as she tears Jim to pieces. Holy cow, a werewoman in a magazine devoted to female monsters? Who'da thunk?

"Terror Test!"
When their spaceship is hit by a meteor, a crew of explorers must land on an unknown world filled with terror. One member is attacked by The Giant Claw (Columbia Pictures, 1957 ->) while scouting the planet and is mortally wounded. While resting in sick bay, he is exsanguinated by his wife, who just happens to be a vampire. Turns out the whole lunatic binge is a "Terror Test!" conducted by NASA scientists to see if a man can survive a lengthy period of loneliness in space. As our frazzled astronaut comes out of his sleep, we discover that the test was a failure. He's become a crazed madman who murders the scientists with an axe. "Terror Test!" is seven pages of pure poetry, surely the apex in the careers of the Frallarico Brothers and "writer" Rosen. It's the funny book equivalent of the Mad Doctor of Blood Island films, or one of those Rhino Records compilations of bad actors singing badly. You know you shouldn't keep reading this thing but... you... just... can't... stop!

"The Collection of Creation"
"The Collection of Creation" is a variation on Dorian Gray, but not a very good one. A beautiful woman entices an artist into painting a portrait of her but there's a very dark secret hidden behind that beautiful face. Turns out she's Isis, daughter of King Amenophis, and she's been kept alive all these centuries by draining the life from men by kissing them. The painter can't help himself and he gives Isis another forty years of life by planting one on her. The climax of the story is handled like a twist but we've already been given all the information we need, so the final panel falls flat. Tony Williamsune gets the credit for the art but it's very definitely the work of Jerry Grandenetti and JG gives us plenty of his "melty shadows" style.

The last surviving being of an alien race sits alone on his planet and waits for someone to come and relive him of his boredom. This creature has managed, through the years, to perfect a method to transfer its being into another vessel. When a rocket from Earth lands and a research party disembarks, the creature eyes new hosts. "The Survivor" isn't perfect but it's the best story this issue and one that actually makes you think. It's also got a great twist in its tail and some decent Colon art (Colon has climbed out of the cellar and now sits comfortably among the second-tier artists at Warren); with the artist contributing some dazzling panel layouts.-Peter

Jack-I had a three-way tie this issue among stories I rated two stars each: "The White Witch!," for Sutton's art, which is below average for him but above average for Warren at this stage; "Plague of the Wolf," which makes fairly nice use of wordless panels to advance the story and create suspense; and "The Collection of Creation," for the hyper-stylized, late-period Grandenetti art. Billy Graham's art elevates "The Black Witch," but Ernie Colon's art isn't doing much for me these days, so I did not enjoy either "The Mind Witch" or "The Survivor." "Terror Test!" is one of the worst stories I've read yet: the writing is bad but the art is so bad it makes some of the stuff on the Fan Pages look like pro work.

Next Week...
Could we be seeing
the second coming of
Robert Kanigher?

Thursday, January 16, 2020

The Hitchcock Project-Stirling Silliphant Part Four: The Perfect Crime [3.3]

by Jack Seabrook

The sixth episode of Alfred Hitchcock Presents to air with a teleplay by Stirling Silliphant was "The Perfect Crime." Directed by Hitchcock himself, who had not made a feature film since The Wrong Man (1956) but who was about to start filming Vertigo, this episode was rehearsed and filmed from July 17, 1957, through July 19, 1957, and broadcast on CBS on Sunday, October 20, 1957. The teleplay was based on a short story of the same name by Ben Ray Redman that was first published in the August 1928 issue of Harper's.

The story begins as Dr. Harrison Trevor, "the world's greatest detective," chats with his old acquaintance, defense lawyer Gregory Hare, about the concept of the perfect crime. Hare brings up the case of Harrington, who was recently executed for murder. Trevor imagines committing the perfect crime himself, forgetting every detail, and then solving it. He reasons that the perfect crime would have to be murder, carefully premeditated and "'performed in absolutely cold blood.'" It would work best if the motive were known to no one but the murderer, who could focus on getting rid of the body.

"The Perfect Crime" was
first published here
Hare once again brings up the Harrington case, which Trevor solved, and listens carefully as the detective explains his solution in detail. The attorney reveals that Trevor "'helped to execute the wrong man'" and explains that Harrington's lover, Alice West, murdered her husband and Harrington went to his death to protect her. Hare explains how Trevor erred in his deduction, but Trevor insists that his "'reputation does not permit of mistakes.'" Hare promises to tell no one but Trevor comes up behind him and knocks him out with a chloroform pad over his mouth and nose. Trevor murders Hare and disposes of the body so that he is never suspected and Hare is thought to have disappeared mysteriously.

Redman's story builds Trevor up as a colossal egotist who compares detection to art criticism and who has no friends, only acquaintances. He lives alone, a wealthy bachelor in a large house in midtown Manhattan, and his only thought when confronted with the fact that he was instrumental in the execution of an innocent man is to conceal the truth to protect his reputation. He imagines the perfect crime and then carries it out, though his insistence that it must be planned in advance and done in cold blood turns out not to be the case, since his murder of Hare must be considered a crime of passion.

Vincent Price as Courtney
"The Perfect Crime" was quickly recognized as a classic. It was reprinted in a ten-volume set of The World's Best 100 Detective Stories in 1929, in 101 Years' Entertainment; The Great Detective Stories, 1841-1941, edited by Ellery Queen, in 1946, and again in Ellery Queen's Mystery Magazine in July 1951. When Stirling Silliphant adapted it for television, however, he decided to make a significant change to the story's conclusion, much as he had done with his adaptation of "A Bottle of Wine."

The TV version opens with a closeup of a trophy cabinet that displays various items and labels with names and dates. The earliest is from 1901 and the most recent is from 1912; we see Charles Courtney (as Trevor has been renamed) placing a small gun on the trophy shelf with the label, "Harrington 1912." This establishes the date of the events as 1912, though the short story on which it was based seems to take place around the time of its publication in 1928. Hitchcock sets his camera low, looking up at the characters, as John Gregory (Hare's new name) arrives unannounced shortly after 11 PM. Unlike the story, where the two men were acquainted, Courtney and Gregory do not know each other, although they know of each other.

James Gregory as Gregory
At first, the camera looks up at Courtney and down at Gregory, suggesting that Courtney is the dominant man in the relationship. When Courtney sits, the camera looks up at both men, who now converse on an equal level. In the trophy case is an empty space with a blank label; Courtney tells Gregory the space is reserved for a souvenir of the perfect crime. The scene is beautifully lit, with shadows playing around the characters as they chat.

As Courtney explains how he solved the Harrington case, there is a dissolve to a flashback, and Hitchcock has Courtney narrate the events as we watch them play out on screen in silent movie fashion; we see a housekeeper find a body and then Courtney examining the scene of the crime. Back in the present, Courtney continues to explain to Gregory how he solved the case. The camera follows Courtney as he paces around the room, occasionally cutting back to Gregory, who remains seated in a chair. Act one ends with Gregory telling Courtney that he helped send the wrong man to the electric chair; Courtney rises up from his own chair and his face fills the screen as it fades to black.

Mark Dana and Marianne Stewart
as Harrington and Alice West
Act two begins with Gregory explaining what really happened; now he stands up and the two men are once again on equal footing. There is a dissolve to a second flashback, this time narrated by Gregory and again played like a silent film, with his narration matching the words he and Alice West pantomime saying on screen. As the story returns to the present, Gregory provides Courtney with the proof of his argument, insults his host, and there is a third flashback. Once again a silent film with narration, this time we see Alice West shoot her husband and Harrington cover up the evidence of her crime.

Back in the present again, Hitchcock uses a two-shot to show Gregory as he completes his explanation and Courtney glares at him. As Gregory moves closer to Courtney, the camera moves in until the two men fill the screen. There is a closeup of Gregory;s face and, suddenly, Courtney's arm closes around his neck and chokes him as the screen fades to black.

Behind the scenes hijinks
There is a fade-in on Courtney being photographed in front of his trophy case. He has been gone almost two years and he shows two reporters and the photographer an adjoining room where he does ceramics. We see through the doorway into the room, which is dominated by a large oven, and Courtney is called back to the trophy case by a reporter who asks about a vase that now fills the formerly empty space reserved for a souvenir of the perfect crime. Courtney calls the vase an experiment and says he "'used a rather special kind of clay.'" There are three quick cuts showing three different angles of the vase and the episode ends with the implication that Courtney killed Gregory and used his corpse to make the piece of pottery.

The ending seems bizarre and tacked on, coming without warning and not fitting the rest of the show. Why Silliphant felt the need to add this conclusion to a well-known and well-respected short story is unknown; perhaps by season three of Alfred Hitchcock Presents there was thought to be a need for a surprising twist ending; in this case, it seems unnecessary, though Hitchcock's decision to increase the shock of Courtney's implication with three quick cuts is interesting.

Ben Ray Redman (1896-1961) was a journalist who also wrote short stories, novels, poetry, and comedy, as well as translating French classics. He worked on the production staff at Universal Pictures for a time and had two mystery novels published under the pseudonym, Jeremy Lord. Though he wrote short stories for over 30 years, from 1920 to 1955, "The Perfect Crime" was the only one adapted for TV or film, and the version on Alfred Hitchcock Presents was its only appearance on screen. Redman committed suicide in 1961 after growing despondent over world affairs.

Starring as Charles Courtney, the great detective, is Vincent Price (1911-1993), who surely needs no introduction. He started on stage in 1934 and began appearing in film in 1938. His many great films included Laura (1944), House of Wax (1953), a series of films directed by Roger Corman in the 1960s, two Dr. Phibes films in the 1970s, and Edward Scissorhands (1990). He began to appear on TV in 1951 after many great roles on Old Time Radio in the 1930s and 1940s, and his television roles included parts on Batman (as Egghead), Night Gallery, and Michael Jackson's video for "Thriller." "The Perfect Crime" was his sole appearance on the Hitchcock show. Price later recalled that Hitchcock's only direction to his actors was to go "'faster'" and he commented that Hitchcock appeared to be asleep in his chair during the filming.

James Gregory (1911-2002) co-stars as John Gregory, the defense attorney. He started on Broadway in 1939 and served in the Navy during WWII. He appeared in films from 1948 to 1979, including Beneath the Planet of the Apes (1970), and was very busy on television from 1950 to 1986, including roles on The Twilight Zone, Thriller, Star Trek, Night Gallery, The Night Stalker, and Barney Miller, where he was a semi-regular from 1975 to 1982. He was on Alfred Hitchcock Presents three times, including "The Cream of the Jest."

The rest of the actors in this episode all have very small parts:
  • Gavin Gordon (1901-1983) as Ernest West, who is murdered by his wife in a silent flashback; he was on screen from 1929 to 1968 and appeared in Mystery of the Wax Museum (1933), Bride of Frankenstein (1935), and Hitchcock's Notorious (1946). He was in three episodes of Alfred Hitchcock Presents, including "Crack of Doom."
Gavin Gordon
  • Marianne Stewart (1922-1992) as Alice West, the murderer; she was onscreen from 1940 to 1965 and this was her only appearance on Alfred Hitchcock Presents.
  • Mark Dana (1920-2015) as Harrington, whom we see covering up Alice West's footprints after the murder; he was on screen from 1953 to 1993 and he was also seen on Alfred Hitchcock Presents in "The Big Switch."
  • Charles Webster (1906-1983) as the older reporter at the end; he was on screen from 1949 to 1966 and this was his only appearance on Alfred Hitchcock Presents.
Charles
Webster
  • John Zaremba (1908-1986) as the photographer at the end; a reporter-turned-actor, he was on screen from 1944 to 1986. He was a regular on I Led Three Lives (1955-1956) and appeared on The Twilight Zone, Thriller, and Batman. This was the first of his 11 appearances on the Hitchcock show; he was also in "The Kind Waitress."
John Zaremba
  • Nick Nicholson (1918-1993) as the younger reporter at the end; he was on TV from 1957 to 1965 and this was his only appearance on Alfred Hitchcock Presents. He played Corny Cob and Clarabelle the Clown on The Howdy Doody Show and later created The Newlywed Game.
Nick Nicholson
  • Therese Lyon (1887-1975) as the housekeeper who discovers West's body; she was on screen from 1945 to 1962 and appeared on The Twilight Zone. This was her only appearance on Alfred Hitchcock Presents.
Therese Lyon

Read "The Perfect Crime" for free online here. Order the DVD here or watch it for free online here. Read the Genre Snaps review of this episode here.

Sources:
"Biographical Notes." The Best American Mystery Stories of the Century, Houghton Mifflin, 2000, p. 810.
The FictionMags Index, www.philsp.com/homeville/FMI/0start.htm.
Grams, Martin, and Patrik Wikstrom. The Alfred Hitchcock Presents Companion. OTR Pub., 2001.
IMDb, IMDb.com, www.imdb.com/.
McGilligan, Patrick. Alfred Hitchcock: a Life in Darkness and Light. Regan Books, 2003.
"The Perfect Crime (1957): Alfred Hitchcock Presents... Vincent Price!" The Sound of Vincent Price, 20 Oct. 2017, www.thesoundofvincentprice.com/the-perfect-crime-1957-alfred-hitchcock-presents-vincent-price/.
"The Perfect Crime." Alfred Hitchcock Presents, season 3, episode 3, CBS, 20 Oct. 1957.
Redman, Ben Ray. "The Perfect Crime." The Best American Mystery Stories of the Century, Houghton Mifflin, 2000, pp. 162–177.
Wikipedia, Wikimedia Foundation, www.wikipedia.org/.

In two weeks: The Return of the Hero starring Jacques Bergerac!

Monday, January 13, 2020

Star Spangled DC War Stories Issue 172: May 1976




The DC War Comics
1959-1976
by Corporals Enfantino and Seabrook


Dominguez
G.I. Combat 190

"The Tiger and the Terrier"
Story by Robert Kanigher
Art by Sam Glanzman

"The Gentleman G.I."
Story by Murray Boltinoff
Art by E.R. Cruz

Peter: The crew of the Jeb Stuart are sent out to find a hidden radar tower that's been playing havoc with our flyboys. Only problem is that Commander Jeb is ordered not to engage in battle with  enemy tanks. Search and destroy the tower only! Of course, that rankles the hotheads who sit in the bowels of the Haunted Tank and they take their shots anyway when the time comes. Turns out for the best since the C.O. who gave the "No Engage" orders is sitting under the wreckage of his own tin can and could use some extra help. Tiger blasted to hell, the boys find the radar station and radio coordinates to the Allied aces. One super secret Nazi radar tower less to worry about.

"The Tiger and the Terrier"
"The Tiger and the Terrier" is not a bad Haunted Tank episode (especially considering how rotten the last batch have been) if you can squint and ignore Glanzman's doodling. And, yes, there are some real eye-rollers as in all of Big Bob's series scripts (yet again, we see the Haunted Tank "jump" onto another tank from a mountain top and survive), but I chose to turn my head a bit and ignore the howlers. Early in the story, Attila the Hun's ghost is introduced (battling the General in the sky), but nothing comes of it and Attila is dumped without fanfare. Another Kanigher trope that's flirted with is the "split screen" effect where the same occurrence is happening on both sides of the war. Luckily, that's dropped quickly as well and we can settle into a decent action thriller.

"The Gentleman G.I." is a funny change of pace about a soldier who insists on having his tailor send him a spiffy suit. His comrades make light of the sparkly duds but, in the end, it saves lives. Who would have thought Murray Boltinoff (under his pen name of Wesley Marsh) had such a genuinely delightful script stored up inside him? After reading way too many bad Boltinoff stories, I sure didn't.  E.R. Cruz's art is gorgeous, by the way.

"The Gentleman G.I."

Jack: "The Tiger and the Terrier" starts off with Kanigher's parallel structure but soon abandons the German point of view for an interesting look at Jeb obeying orders while resisting the temptation to engage the enemy. In the end, another outlandish battle somewhat spoils a promising story. Glanzman's art would be acceptable in a late '30s/early '40s primitive DC book but by 1976 it was well below average. "The Gentleman G.I.," on the other hand, features smooth art by E.R. Cruz and an unexpected and satisfying climax.


Kubert
Our Army at War 292

"A Lesson in Blood"
Story by Robert Kanigher
Art by Frank Redondo

"Final Performance"
Story by Robert Kanigher
Art by Ric Estrada

Jack: In the southern Italian town of Reggio, a courageous young teacher stands up to the Nazis and refuses to tell her students that the invaders are their friends. For her trouble, she is marched out of town and shot dead in front of the children. Rock and the men of Easy Co. happen upon the aftermath of this scene and take a detour from their patrol to visit Reggio and give the Nazis "A Lesson in Blood."

"A Lesson in Blood"
Once in the town, most of Rock's men are wounded by shots from hidden Nazi snipers. It's up to Wild Man and 4-Eyes to keep the Nazis occupied with little acts of sabotage until reinforcements arrive. They manage to create such mayhem that the Nazis are driven from Reggio and Easy Co. can walk out of town unmolested, their mission of vengeance complete.

I quite liked this story, which has echoes of earlier and better Sgt. Rock stories but which chooses to focus on two underused characters for much of its length. I don't recall 4-Eyes being featured in a very long time, while Wild Man always seems to be hanging around the panels due to his distinctive red hair and mustache. I like that Rock and his men seem to be working their way up through Italy in recent issues; it gives the stories some continuity. Kubert's cover is great but it illustrates a scene not found in the story.

"Final Performance"
Jewish musicians at a Nazi concentration camp must play as new arrivals are marched to the gas chambers. When word of the Allied landing makes its way to the camp, the Jews are hopeful but that hope soon dims as they are slaughtered wholesale in a Nazi attempt to cover up crimes. Last to survive are the musicians, who are ordered to give a "Final Performance" as the Nazis vacate the camp. Knowing they will be killed at the end, the musicians rush at the Nazis and are shot dead, but their efforts keep the enemy on site long enough for Allied tanks to begin shelling and wipe out the monsters.

It must be the influence of Blitzkrieg, but Kanigher's stories are taking a very dark and powerful turn of late. This one is so strong and so horrible that Ric Estrada's art can't diminish the power of the storytelling. There is no last minute rescue and no letup in the darkness here; the situation is presented in a straightforward manner that is more adult than we're used to seeing. I think it's outstanding.

Peter: After a stirring opening, "A Lesson in Blood" descends into the usual Rock fare. A handful of guys against half the Nazi army but we know the good guys always come out on top. "Final Performance" is much better, which pleases me to no end since Kanigher's "Gallery of War" stories of late had been weak. I'm warming to Ric Estrada's art as well. He's not my cup of tea (see E.R. Cruz or Gerry Talaoc for my brand), but I'm getting used to his cartoony style.


Chan
Star Spangled War Stories 199

"The Crime of Sgt. Schepke"
Story by David Michelinie
Art by Gerry Talaoc

"Killing Machine"
Story by David Michelinie and Steve Skeates
Art by Tenny Henson

Peter: The Unknown Soldier is trying to clear his good name after the incidents last issue have Washington convinced he's gone rogue and now fights for Germany. But who can the Army brass send after their number one spy and assassin? None other than the gorgeous Mademoiselle Marie and her French freedom fighters! Marie uses her ultra-cute nose to sniff our hero out of a crowd and tries to gun him down. The Soldier talks Marie into accompanying him to the residence of Sgt. Schepke, the only man on Earth who can prove US is an innocent man. Unfortunately, the crew get to Schepke's precisely ten seconds too late. After hearing he's to be given a dishonorable discharge for his part in the Soldier's deception (again, last issue), Schepke put a bullet in his own brain.

"The Crime of Sgt. Schepke"

There's no denying that "The Crime of Sgt. Schepke" is wall-to-wall action and excitement but I have to say that, like last issue's opening chapter, the script is simply too contrived to be believable. You get used to this silliness in the Kanigher strips starring Johnny Cloud and Gunner and Sarge but David Michelinie's Unknown Soldier has been blissfully free, for the most part, of manufactured suspense up to now. How could the brass be convinced US has turned on a dime when he's risked his life so many times? Never mind that; you'd think the Army would at least want him captured alive to prove he's a traitor. They've got a hell of a lot of time and money invested in this weapon. Let's see if David can rescue this arc next issue. I'll give him a chance to clear his name.

"The Crime of Sgt. Schepke"

"Killing Machine"
Bernson and Mitchell have created the TDM, the perfect "Killing Machine," but the craft needs a human brain to run it. The Army asks the two men to sacrifice their bodies and become the machines. Bernson and Mitchell agree and the X-11 (Bernson) and X-12 (Mitchell) are launched. The weapons do a great job until the "other side" devises something akin to the TDM and the enemies wipe each other out, leaving Bernson's machine alone in the world. As he moves across the scorched earth, another machine rolls into view and fires on Bernson. Defending himself, X-11 blasts the other machine to bits, not knowing it was the X-12.

Rarely is the back-up story better than the lead (especially when you're talking about the Unknown Soldier), but "Killing Machine" is a nice short with an ironic twist and not much in the way of preaching. I would have preferred if editor Joe Orlando had assigned a professional artist rather than a guy who's probably used to drawing Hostess Twinkie ads.

"Killing Machine"

Jack: And just like that, Mlle. Marie is back, just as if she never left, well aware of the Unknown Soldier and his mission. She does manage to identify the Unknown Soldier in his mask right away, whereas Nazi after Nazi never noticed that he was the only guy on the scene not breaking a sweat. A quick look at the GCD suggests that we have not seen our favorite French cupcake since 1968, so I say: Welcome Back! Not so welcome is the tedious science fiction of "Killing Machine."


CIRCULATION, WE GOT CIRCULATION!

Here's how our favorite war titles did in 1975 We're suckers for lots of trivial data, so we've included the sales reports for the three previous years as well. Based on the figures, Jack Kirby's stint on Our Fighting Forces could be labeled a disaster and the Haunted Tank clearly is not winning over new fans. In fact, the only title holding its own is Star Spangled, perhaps because it's such a well-written book. At least we like to assume that.

                                                        1975        1974        1973         1972                     
G.I. Combat                                    135,000   168,042   161,702    170,557       
Our Army at War                            152,000   178,134   163,221    165,021 
Our Fighting Forces                       112,000    161,417    147,968    156,524   
Star Spangled War Stories             145,000    144,765    144,292    154,716 
Weird War Tales                             136,000       -                 -                -

Amazing Spider-Man                     273,773    288,232   273,204     288,379 
Batman                                           154,000    193,223   200,574     185,283   
Superman                                       296,000    285,634    240,558     252,317     

Next Week...
We'll find out if
three witches are
better than one!