Monday, July 14, 2014

Do You Dare Enter? Part Thirty-One: December 1972/ The Best of 1972


The DC Mystery Anthologies 1968-1976
by Peter Enfantino and
Jack Seabrook


Mike Kaluta
Forbidden Tales of Dark Mansion 8

"Twilight of the Cat"
Story by Gerry Conway
Art by Ernie Chua

"Just Imagine"
Story by Jack Oleck
Art by Ernie H. Santiago

"The Blank Space"
Story by Steve Skeates
Art by Alex Nino

Peter: Fallen on hard times, "serious" artist William Drake must resort to portrait painting to make ends meet. A friend recommends him for an assignment and he is called to an eerie castle on a deserted hill. There, Drake is met by the lady of the house, Mrs. McGraw, a mysterious old woman who keeps a house full of cats and a couple of very dark secrets. She explains to the artist that he is there to paint a portrait of her and her three sisters for their family gallery, this despite the fact that there is no evidence of any other residents. Wandering into town one day, Drake finds a village full of hostiles and is warned that, as long as he is a houseguest of the McGraws, he can expect nothing from the town but violence. When he remarks of the incident to Old Lady McGraw that night, he's met with equal fury and, later, a strange transformation comes over the artist. He imagines himself becoming a giant cat. It's only the next day, as he's attempting to leave, that he discovers the entire town is a hotbed of were-cats and a feud has been going on for decades. He is told that the friend who sent him on this job had negotiated with the were-cats for his own  release in exchange for new meat. In the end, Drake's transformation is complete and he joins the castle full of house cats. Ernie Chua's fabulous, atmospheric splash page seemingly sets us up for eight pages of fun but Gerry Conway's confusing script leaves us lost halfway through the journey. I couldn't figure out what was going on in the struggle between town and McGraws. Cat fight? And, if his friend was reduced to a house cat, how did he call Drake to recommend the job? The grout wasn't set properly between the tiles in "Twilight of the Cat."

"Twilight of the Cat"

Jack: You're being charitable. Have you seen the M & Ms commercial where the big yellow M & M says "I have absolutely no idea what you just said"? That's how I felt after reading this. Why does the man turn into a cat and then back into a human halfway through the story? Why are all the townsfolk cats? I know Gerry Conway was 20 years old when this came out but since we haven't seen his name on anything at DC in quite some time I wonder if this was a story left in the bottom of a filing cabinet from a year or two before and dragged out to fill pages in this comic.

Peter: Phil Kelso and his wife are touring England and, at every stop, the man just can't keep his trap shut. When asked, at points like Stonehenge, to "Just Imagine," the man lets out with insults such as "I'm imagining anyone who believes in this stuff is an idiot." At a spot renowned as a Druid sacrifice altar, Phil wanders off in disgust and falls asleep under a tree. When he awakens, his party has left and he believes himself alone. That's until the Druids turn up and show Phil just what a good imagination can do. The next day, surveying his body, an inspector remarks to Phil's wife that her husband must have died of fright. I expect better things out of Jack Oleck stories than this cliched claptrap. Here's DC Mystery Trope #6: the unbeliever will always find out that whatever it is he scoffs at will come back to bite him in "The End." This is the first we see of artist Ernie H. Santiago and, since I can find no further contributions, ostensibly his last. His pencils remind me of early Chaykin, rough but stylish (except for his portrayal of Phil's wife, which is a bit posed and boxy), and they get the job done.

"Just Imagine"

Jack: I can't believe this is the only credit for this great artist! Yes, the story was predictable, but two panels stood out for me--one where the Druid brings the knife down on Phil, and the other where we see Phil's bloated, dead face lolling off the altar. I thought those were a little strong for DC and I liked them!

Peter: Walter thinks he's losing his mind. In the middle of conversations with friends, his thoughts drift and he experiences "The Blank Space," a chunk of time he can't place. On the second such "blank space," Walter awakens to find his hands wrapped around the throat of a man he doesn't know. Meanwhile, we learn that a prisoner in a maximum security has mastered mind control and is reaching out to Walter and using him as a tool for revenge against the man who put him behind bars. Walter decides he's become too dangerous to be around his girlfriend, Carol, and breaks off the relationship, unwittingly breaking the prisoner's hold on his mind. Undeterred, the villain reaches out for another mind... and finds Carol's. A really good build-up leads to a disappointing conclusion (if it's more than a sheer coincidence that the bad guy grabs Carol's mind, then we need to know about it), but my indifference to the "twist" of the mind-controlling jailbird may be as a result of having read a similar story just a couple weeks ago (John Albano's "The Creator of Evil" from House of Mystery #208). Nino continues to contribute mind-blowing art (although Carol might have been a bit more attractive with a chin); I'm amazed it took Warren so long to use Nino as his style was perfect for the kind of stories they published.

Mind-blowing Nino!

Jack: Skeates is a good writer, so this story remains interesting for most of its length, but you're right--it ends on a weak note and probably too soon. Did you notice the rather blatant drug references? The narrator seems to be puffing on a hookah (or a bong) and the main character remarks that his mind trip must have been from some bad "mushroom soup." Oh, and the hippie narrator wears a swastika in his hair in one panel and on his arm in the next. I think the Comics Code folks were asleep at the switch when this issue was approved! And why in the world would the editor lead off the issue with that terrible Conway story when he had two great pieces of artwork to run?


Nick Cardy
Ghosts 10

"A Specter Stalks Saigon"
Story by Leo Dorfman
Art by Abe Ocampo

"The Ghost of Wandsgate Gallows!"
Story by Leo Dorfman
Art by Ernie Chan

"Death Came at Dawn"
Story by Leo Dorfman
Art by Sam Glanzman

"The Hell Beast of Berkeley Square"
Story by Leo Dorfman
Art by Nestor Malgapo

Jack: It's 1966 in Vietnam, and a ghostly soldier appears to warn living soldiers of danger ahead. After repeated appearances to armies on both sides of the conflict, soldiers follow the ghost back to a large statue of a memorial statute of a soldier outside Saigon. In the years that follow, "A Specter Stalks Saigon," warning in advance of the Tet Offensive and other tragedies. There is little narrative flow but the setting is interesting and unusual, and Dorfman gets points for his even-handed portrayal of both armies. The art is striking, though the colorist can't always decide whether characters are Caucasian or Asian. I wonder if we'll get many stories set in Vietnam as we make our way through the DC war comics? It's pretty cool that this one came out while the war was still raging!

"A Specter Stalks Saigon"

Peter: I don't think Leo can decide whether the statue is actually walking around (making deep footprints in the dirt and aiding wounded soldiers) or if it's a spirit emitted from the stone. There's not much of a story regardless (again, this reads like one of those one-page Ripley's entries stretched to six), but at least we get some great Abe Ocampo art to keep our mind off that fact.

Jack: It's 1919 and Jolly Olde England isn't so jolly for Sir Alex Craven, whose brother inherits the bulk of their late father's estate. Sir Alex hires brutish Judd Gibbons to kill the wealthy brother and then good old Alex makes sure that Gibbons hangs for his crime. Gibbons curses him and swears to have his vengeance from beyond the grave. As "The Ghost of Wandsgate Gallows," Gibbons returns and chases Sir Alex, who falls out of a window and dies by hanging in a tree. I know Ernie Chua was one of the most prolific of the Filipino artists at DC in the '70s, and we saw enough of his work on Batman, but sometimes his art is just kind of lifeless.

Ngaah!

Peter: I was overwhelmed by the sheer blah-ness of this one in both story and art.

Jack: Engineman Sam Waller on the U.S. Supply Ship Breaker keeps having nightmares of a skeletal figure with a hood and a scythe warning him about a terrible event to come. He tries to get his shipmates to listen to him and turn the ship around, but they think he's nuts. Too bad, because for the Breaker, "Death Came at Dawn" on December 7, 1941, when it was one of the ships sunk in the Japanese attack on Pearl Harbor. At three pages, this is just a vignette. Sam Glanzman's art looks like it belongs in an underground comic.

Bad DC art? Or good comix art? You decide.

Peter: At least we found out, in the end, that the poor sailor wasn't on the Titanic. Sam Glanzman's art is about as cartoony and unstylish as a doodle.

Kinda scary, actually!
Jack: Back in London again, in 1898, and a couple of wanderers break into an abandoned house to spend the night, only to be scared witless by "The Hell Beast of Berkeley Square." Ten years later, Martin Jarvis buys the house, ignoring the warnings that it is haunted. After a servant girl is scared looney by the beast, brave Capt. John Raymond arrives to protect Amy Jarvis, Martin's daughter and John's fiance. But John's brilliant plan to spend the night in the haunted bedroom only results in Amy living out the rest of her days as a grieving spinster. So tell me, how many artists were there in the Philippines, and why did they all suddenly decide to emigrate to America to start drawing comic books?

Peter: Leo Dorfman takes a few liberties with the legendary 50 Berkeley Square (one, for instance, is Dorfman's exclamation that the mansion has been abandoned since the early 1900s) but, having taken the "Guided London Ghost Tour" a few years ago, I can attest that many still consider the building to be haunted by a mysterious spectre. It is, in fact, regarded as "The Most Haunted House in London." That's not a rousing "well done" to Leo Dorfman for this snoozer though or to newcomer Nestor Malgapo (yet another Filipino addition to the ever-growing bullpen), whose pencils are a little too stiff for me. Not to worry though, I've seen some of Malgapo's later contributions and the artist definitely hits a groove a little further down the line.


Bernie Wrightson
The House of Secrets 103

"Waiting... Waiting... Waiting"
Story by Sheldon Mayer
Art by Rico Rival

"No Bed of Roses"
Story by John Albano
Art by Jack Sparling

"The Village on the Edge of Forever"
Story by Steve Skeates
Art by Alex Nino

Peter: Professor Harry Ruppert is a very well-respected bio-chemist but he's also damaged material. He embezzled funds and went to jail for ten years but, he insists, he's changed. At least to Professor Myra Enright he makes that claim. We know better. In the middle of the Arizona desert, Myra is working on an underground planetarium, a miniature version of our solar system. On the miniature earth, life is evolving exactly the same as on ours, just at a much more rapid pace. Smelling money in this experiment, Harry kills Myra and speeds up the process in order to read tomorrow's stock reports. Myra turns out to be the nagging type as her ghost hangs around to beg Harry to see the light. The crazed bio-chemist thinks he has it all figured out but the one thing Harry didn't count on is that the miniature world would blow itself up with an A-Bomb. Now the ghosts of Harry and Myra have nothing to do but hang out at the burnt-out lab, "Waiting... Waiting... Waiting" for the day when our world blows itself up. Another in the seemingly endless series of "kitchen sink" stories. Here we get a bad guy masquerading as a good guy (albeit in a new guise--a dirty, rotten bio-chemist), little planets that develop bombs powerful enough to wipe out an entire facility, and ghost scientists. I'm surprised we didn't have the obligatory hunchbacked lab assistant. I love how the TV anchor identifies the culprit of the lab blast as an A-Bomb. I'd think that teensy weeny atomic bombs would throw up red flags. First DC mystery work by Filipino artist Rico Rival is a little sketchy but still shows promise.

"Waiting... Waiting... Waiting"

Jack: Another Filipino artist! They are coming out of the woodwork! I thought this was going to be such a good story until the end just petered out. I wonder if they added the ghosts to make it seem appropriate for House of Secrets. The ghosts don't really seem to belong in the story.

Peter: Mr. Teed has been murdered by a gorilla. Not just your run-of-the-mill Murders in the Rue Morgue-type gorilla but, if what the two inspectors assigned to the case believe is true, the reincarnation of Mr. Teed's wife's first husband. Got all that? Evidently Teed framed Walter Hicks and the poor schmuck hanged himself in prison but not before writing a note promising he'd come back from the dead to put wrong to right. So Hicks is reborn in a monkey suit, breaks free, hangs Teed, and heads home to see his ex. Unfortunately, it ain't "No Bed of Roses" for him once there since the butler is armed. A lot of these stories are so dumb they're fun. This is one is just dumb. It takes a real leap of faith to believe in reincarnation but our two detectives jump off the cliff doing somersaults. I should note that Jack Sparling's art is not horrible here.

More DC Monkey Business

Jack: I guess Dr. Hook had it right when he said that it's hard when you're in love with a beautiful woman. The editors at DC just loved to find any way to shoehorn a gorilla into a story, didn't they? And what a patient gorilla, to climb 22 flights of stairs to commit murder! The end of the story, where we finally see the woman whose beauty caused all of this carnage, is bizarre--she is upset that the gorilla, who was the reincarnation of her husband, squashed the flowers in her garden when he fell out of a high window. All I can say is "Huh?" She is cute, though.

Peter: In an apocalyptic future where there are only a few humans left alive, a young man sets out from "The Village on the Edge of Forever" to find another "normal" town. He's attacked by half-human vampire creatures but is luckily saved by villagers sent by his father to rescue him. Once back home, he tells the old man that he cannot rot in this same village the rest of his life, he has to know new people. The next day, he again sets out and this time comes upon a young girl being mauled by two of the creatures. He saves the girl but his arm is torn off, revealing circuitry. At last realizing the truth, he takes his new friend back to confront his father but discovers, too late, the girl is a monster in disguise and the old man is the only human left on earth, building robots to keep him company. Now the monsters have "inherited the earth." Steve Skeates sharpens the skills he will continue to show throughout our journey (although he'll also stumble mightily--see far below)--those of a canny, nasty backstabber who loves to involve us in his characters and then laugh with glee as he slices and dices those characters to bits. Years ago, I wrote that Steve Skeates was either a brilliant writer or a mean son of a bitch in a review of "The Hero Within," one of the best stories Warren ever ran (in Creepy #60, February 1974). Steve appreciated that so much, he made it the title of his bibliography. This was clearly a guy who was writing above the level of most of his "peers." Alex Nino continues to take my breath away, which surprises me since I really didn't appreciate his style when I was a kid. Now, if I see his name in the credits, I'm eager to dig in.

More Nino... Please!

Jack: I guess everything is relative. Nino's art is good, but it's so funky that I don't think I could take a steady diet of it. His human characters don't look all that human sometimes. Skeates's story is decent, but the human in the future discovering he's actually a robot has been done before. For some reason, this story didn't excite me as much as it did you. Now, when I read the title, it reminded me of something that did excite me:

"City on the Edge of Forever"


Bernie Wrightson
The House of Mystery 209

"For Money... For Love!"
Story by Steve Skeates
Art by Alfredo Alcala

"Maniacs"
Story by Steve Skeates
Art by Ruben Yandoc

"Tomorrow I Hang!"
Story by E. Nelson Bridwell
Art by Jim Aparo

Peter: John desperately wants to marry his sweetheart but her father doesn't like the amount of zeroes in John's bank account. The smitten young man decides to get himself a job that will swell his coffers and win the approval of dear old dad so he does what any other lovestruck fool would do: he robs graves. The money he's making is fabulous but still not enough so he decides to take on friend Aaron as his partner. Aaron finds new ways of supplying corpses without getting his fingers or shovel dirty and, at first, John looks away. Eventually, the idea that Aaron is responsible for the rash of disappearances around the village becomes too much for John and he confronts his partner, claiming he's had enough. Aaron is agreeable but needs John to help him with one last corpse. When John takes a peek at the body, he discovers that he doesn't have to build up his bank account for his sweetheart after all. Oh my, through the entire story I hoped Steve Skeates (one of my favorite horror comic writers of the 1970s) wouldn't go the "Captain Obvious" route but then he went and did it! Aside from the cliched climax, "For Money... For Love!" has exquisite art from Alfredo Alcala and a genuinely sleazy feel to it, a plus in the age of the Comics Code. Let's call this one a near-miss.

Alfredo Sauce!

Jack: I love the mustache and beard that someone drew on the poor dead girl's face in the panel above! You are absolutely right that this is a near miss--the art is just a little off for Alcala and the story never quite works. Still, it's much better than most of the swill we slog through every week.

Peter: A small demon, trapped in a mirror, yearns for the day when a human being will visit the deserted house in which his prison is hanging. He gets his wish but, unfortunately for him, his visitor is a werewolf and there's a posse at his heels. Time and again, we're getting these stories that read like a patchwork of fragments. Here, we get a little demon, a werewolf, and lots of expository about the first victim just before she's dispatched. "Maniacs" reads just as disjointed as it was written. Yandoc pencils a decent werewolf (although I think it more closely resembles a were-pig if I'm pressed) but his women are nothing to sell corpses for.

"Maniacs"

Jack: I think Myra could have used a mustache and beard. This story was terrible and the art was amateurish. Weren't we impressed by Yandoc recently? Looks like he was sitting with Jerry Grandenetti in the DC lunchroom and some of Jerry's "quirks" rubbed off.

Peter: Mario, the grave robber, is sentenced to death after murdering an old man who's witnessed his crime. His captors are surprised to hear Mario chuckling in his cell each day while he awaits the hangman but the defiler has an ace up his sleeve: a vampiress has been bleeding Mario dry in his cell and his transformation is just about complete. No hangman's noose can kill a vampire. Pity then that the king has chosen beheading for Mario, a fate that most definitely will cure vampirism. Jack Seabrook fave Jim Aparo contributes absolutely fabulous art (but then, after inhaling so many of his 1970s Batman stories last year, we knew Jim could draw, right?) to "Tomorrow I Hang!",  a fun, albeit fairly predictable, yarn. Nice of Cain to remind us that a vampire can't afford to lose his head only two pages after the vampiress laid out the rules for us. I would be remiss if I didn't ask you to cast your eyes on that classic Wrightson cover. Sometimes it's easy to overlook the best part of the cookie when you're eager to dive in to the soft middle part.

Jack: Stories like this are why I love Jim Aparo's art. Who would have thought that, in an issue with art by Alcala and Yandoc, Aparo would win the prize for best story? There's not a lot to sink my teeth into here, story-wise, since it's only five pages long, but it's about time we had a vampire in one of these comics. More bloodsuckers, I say!


Nick Cardy
Unexpected 142

"Let the Dead Sleep!"
Story by Carl Wessler
Art by Lee Elias

"Now I Lay Me Down to Die!"
Story by Carl Wessler
Art by E.R. Cruz

"Kill Me If You Dare"
Story by Carl Wessler
Art by Ruben Yandoc

Jack: Sacre bleu! When Dr. Emile Tussaud, professor at the Sorbonne, finds a Cro Magnon boy frozen in a block of ice in the caves of Aurignac, does he "Let the Dead Sleep?" Mon Dieu, non! He brings the ice block back to his lab and revives the lad, then speeds up evolution to make him an up to date chap of today. He enrolls him in school and watches him grow into a handsome, intelligent and popular young man. In his senior year at university, young Alfred falls in love with pretty Giselle, but when she spurns his advances to marry his best chum, he reverts to Cro Magnon and drags him off to the cave where Dr. Tussaud had first discovered him. A well placed gunshot from Gisele's hubby-to-be frightens Alfred, who falls down a hole where he will once again be encased in ice. No real horror here, just an entertaining--if a bit far-fetched--story with decent art.

Creative use of panel borders!
Peter: Obviously, it was Wessler's aim to mislead us into thinking the Cro-Mag was actually George (thoughtful, shy painter vs. Alfred the conceited twit), and to that end his story succeeds. But there were too many scalp-scratching conundrums here for the average 12-year old mystery reader. Why would the Cro-Magnon kid develop 75,000 years upon thawing? Why wouldn't he just keep right on developing a la The Outer Limits episode, "The Sixth Finger"? Conversely, why would Alfred grow ape-like features and stubble at the wedding? Did he evolve or devolve? Was this the first time he'd ever gotten upset? That really wasn't explained very well.

Jack: Old Nora Gibbs won't let the big bad government buy her house to put a highway through. They try everything they can think of to get her out of the home and off the land, but there she sits at her window, clutching her shotgun and using it to scare off anyone who gets too close. Finally, the engineers come to their senses and curve the road around her property. They keep watching her, sitting at her window watching them, until they realize that she has been replaced by a dummy. When they enter the house, they discover that she had dug her own grave, lay down in it, and died! "Now I Lay Me Down To Die!" is a straightforward story that, like the one right before it, doesn't have much horror or fright. The only "unexpected" thing is that Nora digs her own grave and hops in without telling anyone. We've seen much worse in Unexpected.


zzzzzzzzzzzz
Peter: Wow! What a spooky story. Not! Was this an attempt by pulp writer Carl Wessler to make a statement about morals and values? In a title like Unexpected, I wouldn't think so. Perhaps he forgot to tag on the extra page of script where greedy scumbag Phil Hoke (who literally disappears halfway through the story) bulldozes the old lady's house and graveyard and, one year later, Nora rises through the asphalt to wreak havoc on Interstate-7.

Jack: Konrad Morgan is a cold-hearted killer who has been put behind bars. His twin brother Fritz has the unfortunate trait of sharing every emotion and physical sensation experienced by his brother. Realizing this, Judge Reisling lets Konrad out of prison on the theory that Fritz should not have to share the punishment. Konrad then goes on a rampage, dragging poor Fritz along to watch. The bad brother digs up coffins from a graveyard to sell them to an undertaker and kills a night watchman in the process. He then heads for Judge Reisling's home to rob the man who set him free. The judge responds to Konrad's challenge to "Kill Me if You Dare" by shooting him through the heart and killing him. Surprise! Fritz survives because he is that rare person whose heart is on the other side of his chest! Huh? Does that even happen? And what happened to sharing his twin' brother's emotional state? The last several panels are confusing, partly because it looks like one of the word balloons has been attributed to the wrong character. Ruben Yandoc's mysterious art continues to puzzle me. It kind of recalls the work of Jack Davis in this tale.

I think both word balloons go
with the guy on the left . . .

Peter: Yet another mind-numbingly lame script. Fritz wanted Konrad's crime spree ended so naturally he'd go along with a robbery that could turn out violent? Why not simply shoot his brother before the robbery? Three strikes and Carl Wessler is out this issue.


Nick Cardy
Weird Mystery Tales 3

"The Burners!"
Story by Jack Kirby
Art by Jack Kirby and Mike Royer

"'I Know Your Future!'"
Story by Howard Purcell
Art by Howard Purcell and Jack Abel

"The Wizard's Gift"
Story Uncredited
Art by Bill Ely
(reprinted from House of Mystery #95, February 1960)

Peter: Dr. Maas ponders the mysteries of spontaneous combustion, citing several historical cases while never once entertaining us. The fourth and (blissfully) final unpublished Spirit World #2 shelf story by Jack Kirby makes us feel all the more lucky there was never a third issue planned. "The Burners" is a horrid mess, from its obvious transgender splash page to its crazed conclusion ("Is there somewhere in the human mechanism the ability to fulfill a death wish - by a self-activating, thermo-chemical process???"), with pitstops for hilarity: Dr. Maas' patient Otto is told that his body may be capable of attaining 10,000 volts of electricity and igniting at any moment. When Otto whines that it's just his luck he's a human flashbulb, Maas tells him to lighten up as it might just be arthritis bothering him! Kirby even throws in one of his trademark "real-life-gizmo-photo-thingamabobs" he used to substitute for real art when trying to convey the magnitude of Ego, the Living Planet or The Negative Zone. Is this really The King only months removed from his run on Fantastic Four? Stan, come back, all is forgiven!

"The Burners!"

Jack: If I concentrate really hard, can I erase the memory of this story from my fevered brain? Can I convince anyone that Kirby was an awful writer? Can we talk about his art? I didn't think so. If I were starting to heat up, I wouldn't want Dr. Maas coming to my rescue. He sees a wisp of vapor rising from Otto, immediately realizes the guy's about to burst into flames and, despite his rushing after him and "driving at speeds which might have caused disaster to myself," he can't manage to catch the depressed old guy before Otto goes all Human Torch. What we didn't know was that Otto was secretly the Flash.

"I Know Your Future!"
Peter: The infamous Napoleon gang rob a bank and then stop to have their fortunes told by Madame Topaz. One by one, the gang members get cliched answers like "You are going to meet a tall dark woman and go on a cruise," "You are going to come into money," "You are never going to read a good story in Ghosts," until she comes to ringleader Danny Napoleon and cannot bear to tell him about his future. Instead, she writes it down and tells the man not to open it until later. Chased by coppers, Danny wraps their car around a tree and is killed. The officer investigating opens the envelope and reads "You poor man! You have no future!" The idea that a band of bank robbers on the run from the police would stop for a fortune teller is about as lame as they come. Purcell and Abel combine to contribute artwork fit for a mid-60s DC potboiler. Another one to skip this issue.

Jack: Wait, it's coming to me--you will spend countless hours reading another 20+ issues of Weird Mystery Tales! Noooo!

Peter: American tourist Joe Wales must hurry into an abandoned English castle when the weather turns inclement. There he finds a dried up stick and a parchment with the story of Gladwyne and Chalton, two rogues on their way to enlist in Prince John's service, who happen upon a man trapped under a fallen tree limb. When Gladwyne frees the man, he reveals himself to be a wizard and rewards the young man's kindness with a gnarled branch. Once Gladwyne uses "The Wizard's Gift" (with a well-timed and fully ad libbed rhyme) three times for acts of kindness, then the stick can be used for selfish gains. There begins adventure, including dragons, trapped princes, and priceless treasure. Not a bad read but obviously lacking in something Marvel had over these guys in the Lord Fauntleroy department: Joe Maneely. A nice, ironic final panel where Joe Wales, seeing the parchment as nothing but a load of baloney, burns the stick for firewood. Ordinarily, I'd feel ripped off by the inclusion of a reprint in a 36-page comic book but, reflecting on the quality of the other stories this issue, I'd say we dodged a bullet.

"The Wizard's Gift"

Jack: Peter! Pay attention. You missed the ironic conclusion. Joe did not see the parchment as baloney, he burned the walking stick before he read the story and then wondered if he'd made a big mistake. I can see how reading this issue could lull you into a sense of stupor. This story reminds me of the Prince Valiant Sunday funnies I tried to read when I was a kid. I understood that the art was beautiful but the stories were so boring I could never follow them. When writing about "The Wizard's Gift," tempted am I to give it short shrift. See? Ad libbing rhymes ain't so tough.

Peter: You could see editor E. Nelson Bridwell had no handle on where to steer this ship so we get a little bit of dis and a little bit of dat, adding up to a very weak package. Next issue, things may become a little more focused as the Kirby material dries up, Joe Orlando takes over, and Weird Mystery falls in line with the "harder" titles like House of Mystery and House of Secrets. I've got extremely fond memories of this title (my first issue off the stands was #11) and I'm hoping it doesn't, in the end, add up to just so much nostalgia again. With work in the wings by Redondo, Nino, Alcala, and DeZuniga, the future can only be brighter.

"Mother of Kamandi"

Jack: In all of the scads of pages written about Jack Kirby, has anyone ever looked into why he drew such ugly women? Even the ones who were supposed to be hot, like Big Barda, looked like weightlifters. What was with that?


Nick Cardy
The Witching Hour 26

"End of an Executioner"
Story by Bill Dennehy (Murray Boltinoff)
Art by Jerry Grandenetti

"World of Memories"
Story by Steve Skeates
Art by Dick Dillin and Jack Abel

"How to Win a Witch!"
Story by Carl Wessler
Art by ER Cruz

Jack: Morton Kennelly comes from a long line of executioners, so when he learns that his state plans to outlaw the death penalty and put him out of work, he understandably gets a little depressed. Will this be the "End of an Executioner"? Maybe not, for when he is out walking the streets a mugger chooses the wrong victim. Kennelly snaps and begins to strangle the man before realizing what he's doing and summoning a policeman. For Murray Boltinoff, who has not exactly been one of the star writers of DC horror thus far, this is a fairly subtle story. Grandenetti's art isn't even so bad this time around.

I'd hate to see him if he was a madman!

Peter: Despite the histrionics, there's a genuinely interesting premise buried beneath that ugly Grandenetti artwork: an executioner who gets off on legal killing but then can't go through with murder. What does a man like Morton Kennelly do when his "hobby" is taken away from him? How does he find his kicks? That might have been an intriguing path to venture down but, in the end, we're left with an abrupt climax and disappointment that a story which held promise went nowhere.

Jack: John lives in a "World of Memories," lazing away the days in an easy chair recalling heroic events from his past, like the time he saved a boy from drowning. His shrewish wife thinks he should be out finding a job. One night, John's dream changes to one where he was a coward instead of a hero. He argues that this was not how it went down but soon discovers that he has died and is being subjected to the truth about his past, over and over for eternity. Hoo boy, this is the great Steve Skeates? Not very promising.

"World of Memories"

Peter: Granted, Steve Skeates serves up a real stinker here but I'm not sure if I should dwell on that or the abysmal art of Dillin and Abel. How about if I adopt the same kind of attitude as John in this story and remember all the stories I've read for this blog as classics? Sheer bliss.

Jack: When Lester Wimpole's wife Chloe leaves to visit mother for a week, he buys a ticket in the "How to Win a Witch!" lottery and arrives home to discover that he has won Camille, a voluptuous witch who says she will do his bidding. he tells her to get rid of his wife but then stops her when she tries, deciding that he can't go through with it. After he frustrates several of her attempts to do away with Chloe, he orders Camille to depart. Camille reveals that she was actually Chloe in disguise and she is delighted that her husband actually cares for her! He is not so thrilled, thinking that his bully of a spouse is also a witch! This has been a weak month for DC horror, but I enjoyed this story and smiled at the conclusion. Cruz's art is just right.

Not just a fat suit!

Peter: Let me get this straight: Big fat Chloe pops on an extremely realistic mask and pounds melt? She suddenly becomes the vivacious Camille? And did she set up the entire "Win a Witch" contest or did she just pop into a store for a complete makeover and still make it home faster than her husband?  This one's going to be in the running for Worst Story of the Year. Don't get me wrong; there will be some stiff competition for first place but "Witch" is right up there.

Jack: Peter! She's a witch! That's how she could change her appearance. Though why she'd choose to remain a fat slob, I'll never know.


Nick Cardy
Secrets of Sinister House 8

"The Young Man Who Cried... Werewolf... Once Too Often"
Story by Sheldon Mayer
Art by Bernard Baily and Bill Draut

"Paying With Fire"
Story by Maxine Fabe
Art by Ruben Yandoc

"Moonlight Bay!"
Story by E. Nelson Bridwell
Art by Alex Nino

Jack: Myron Belknap flags down a police car to report that his girlfriend Sylvia has been attacked and killed by a werewolf! The cops confirm that she is dead with two puncture wounds in her neck, but when they come back for the body she has disappeared. Myron surmises that she turned into a werewolf and went hunting. When she turns up hale and hearty with Myron the next day at the police station, they are happy to drop the case, especially since they have become the laughing stock of the TV news.

That night, Myron flags down the cops again and this time it's his new girlfriend Claire who has been attacked and killed by a werewolf. One officer decides to sit tight and make sure she doesn't run off. He happens to be looking the other way when she grows hair and fangs and jumps him! But is Myron "The Young Man . . . Who Cried Werewolf . . . Once Too Often?" The next day, both Claire and Sylvia seem fine, and the other cop begins to worry that both women--and his partner--are now werewolves. He consults a specialist named Thorndyke who explains that they are all vampire-werewolves and sends a leggy blonde named Mercedes out to solve the case. She goes for a moonlight ride with Myron, who turns into a werewolf and bites her neck. But wait! She's a robot, so he breaks his teeth on her metallic flesh. Now he will starve to death unless he pays Thorndyke to feed him blood. Thorndyke tries to shake the cop down for cash but discovers, too late, that the cop is now a werewolf, too! Holy cow, we should get paid by the word. This story had so many twists and turns! I enjoyed it, though, especially Baily's retro art.

This has to be seen to be believed!

Peter: "The Young Man Who Cried..." reminds me of the type of story Archie Comics ran in Mad House (their short-lived horror title published in the mid-70s under the Red Circle banner), dumb stories populated by really stupid characters doing really stupid things. I love how Professor Thorndyke knows exactly how much money Charley has in his account so that he can blackmail him.

Jack: Little Billy has the misfortune to live in an apartment building with a sadistic superintendent named Bruno, who treats the children like slaves and makes them clean the basement and stoke the furnace. Billy's parents don't believe a word of it and Billy is miserable until he buys a small Chinese lizard at a pet store. Billy loves his new pet, so Bruno tosses it into the furnace. "Playing With Fire" turns out to be a big mistake! The little lizard grows into a big lizard and eventually eats Bruno, Billy's parents, and a few other adults for good measure. This is the second crazy story in a row in this issue and I got a big kick out of both of them! I guess I just like it when a bully gets his just desserts.

Fortunately, Billy had an asbestos poncho.

Peter: Yet another really bad horror story, this time spiced with overtones of pedophilia (how did that get by the CCA?) and child slave labor. You can only groan at the depiction of Billy's parents: dad in vest, tie, and sporting a pipe while mom lounges in her nightie or apron cinched, the both of them parked in front of the tube, TV dinners at the ready. This is what passed for social commentary at the DC office in 1972. Yecchh. Maxine Fabe had a very short stint at the Mystery Line (just two stories) but, judging from "Playing with Fire," we didn't miss much. Yandoc's art here is barely above amateur level in spots, passable at times, but never exciting or individual.

Jack: Ferber is an astronaut who also happens to be a werewolf. He agrees to go on a mission to the moon as long as it occurs when the moon isn't full. When he and his partners reach the moon, he suddenly turns into a wolf, rips open his suit, and dies due to lack of oxygen. Why? He was the first werewolf to change under a Full Earth! "Moonlight Bay!" is heaps of fun and beautifully drawn.

Paging Spider-Man!

Peter: I'm digging this Alex Nino art. There's nothing else like it. The story's a lot of fun as well and has a grin-inducing last panel twist. So, let's answer the obvious question: what came first, this or Man-Wolf? Well, this preceded The Amazing Spider-Man #124 by almost a full year but Man-Wolf creator Gerry Conway was working for DC in late 1972 so maybe when it came time to launch a second Marvel lycanthrope, "Moonlight Bay" came to mind. Just speculation on my part.



THE BEST AND WORST HORROR STORIES OF 1972


Peter

Best Script: Gerry Conway, "A Breath of Black Death" (House of Mystery 200)
Best Art: Alex Nino, "To Die For Magda" (HoM 204)
Best All-Around Story: Archie Goodwin/ Mike Sekowsky & Carl Anderson, "Day of the Demon" (HoM 198)
Best Reprint: "Stay Away From Me--You Might Die!" (HoM 202)

Worst Script: George Kashdan
                       "Everything You Ever Wanted to Know About Fear But Were Afraid to Ask" (Unexpected 134)
Worst Art: Sam Glanzman, "A Tale of Vengeance" (HoM 201)
Worst All-Around Story: Uncredited (and wise as well!)/ George Tuska,
                                          "Stop Beating Heart! You're Killing Me!" (Witching Hour 19)
Worst Reprint: "The Indestructible Man" (HoS 96)

In addition, I thought I'd list my Ten Best Stories of the Year. It would have been way too time-consuming to pick the ten worst!

  1 "Day of the Demon" (HoM 198)
  2 "A Breath of Black Death"  (Conway/Tony de Zuniga) (HoM 200)
  3 "The Mournful Bells of Santa Morte" (Uncredited/Nestor Redondo) (Witching Hour 21)
  4 "Beyond His Imagination" (Bill Meredith/Nestor Redondo) (House of Secrets 99)
  5 "The Village on the Edge of Forever" (Steve Skeates/Alex Nino) (HoS 102)
  6 "To Die For Magda" (Carl Wessler/Alex Nino) (HoM 204)
  7 "The Creator of Evil" (John Albano/E. R. Cruz) (HoM 208)
  8 "The Psychic Blood Hound" (Kirby) (Dark Mansion 6)
  9 "Sno' Fun" (Sergio Aragones/Wally Wood) (HoM 199)
10 "A Deal with a Sorcerer" (John Albano/Nestor Redondo) (HoM 202)

Jack

Best Script: "Beyond His Imagination" (Bill Meredith) (House of Secrets 99)
Best Art: "All in the Family . . ." (Bernie Wrightson) (House of Mystery 204)
Best All-Around Story: "The Poster Plague!" (HOM 202)
Best Reprint: "Beware the 13th Guest" (Howard Purcell) (The Witching Hour 20)

Worst Script: "Dark Vengeance!" (Carl Wessler) (Unexpected 137)
Worst Art: "How to Get Rid of a Corpse!" (Jerry Grandenetti) (Unexpected 139)
Worst All-Around Story:  "Dark Vengeance" (Carl Wessler/John Calnan & Mike Esposito) (Unexpected 140)
Worst Reprint: "The Carbon Copy Man" (Unexpected 135)

Ten Best Stories of the Year (in no order):

1 "Sno' Fun!" (Sergio Aragones/Wally Wood)

2 "The Poster Plague!" (Steve Skeates/Aragones)
3 "All in the Family . . ." (Virgil North & Bernie Wrightson/Wrightson)
4 "To Die for Magda!" (Car Wessler/Alex Nino)
5 "The Mournful Bells of Santa Morte" (Uncredited/Nestor Redondo)
6 "Beyond His Imagination" (Bill Meredith/Redondo)
7 "Rest in Peace" (Jack Oleck/Alfredo Alcala)
8 "Small Invasion" (Sheldon Mayer/Nino)
9 "Happy Deathday, Sweet 16!" (Uncredited/Bill Payne)
10 "Panic!" (Mayer/Redondo)

Guess which one of us was
excited by this ad in 1972!

Once again, the vintage ads have Jack and Peter
scrambling to their computers to outbid each other on eBay!

COMING IN OUR NEXT THRILLING ISSUE!

Thursday, July 10, 2014

The Hitchcock Project-Henry Slesar Part Thirty-Two: "The Last Remains" [7.25]

by Jack Seabrook

In the pulps and digests of the mid-twentieth century, when a writer sold two stories that were published in the same issue, it was often the case that one of the stories was published under the author's preferred name and the second was published under a pseudonym in order to perpetuate the illusion that no single author was monopolizing the publication. This occurred in the November 1961 issue of Alfred Hitchcock's Mystery Magazine, where "Thicker Than Water" by Henry Slesar appeared along with a story called "Dead Give-Away," by O.H. Leslie, one of Slesar's pen names. By the fall of 1961, the author's name appeared regularly in both the Hitchcock digest and on the Hitchcock television program!

Len Weinrib as Stanley (Bucky in the story)
"Dead Give-Away" tells the story of Amos Duff, an undertaker who is described as "a small, dapper man with sad eyes" who, with his assistant Bucky, must prepare for burial the corpse of Mr. Kessler, who died in an auto accident. The corpse, which is to be buried in an "Economy Service," displays an unexpected feature, according to Bucky: a puncture wound over the rib cage. After Bucky leaves, Duff examines the body and determines that it is a bullet wound. Bucky returns and Duff sends him out to find newspaper stories about the accident in which the man was killed.

Duff learns that Kessler had been riding home from a hunting trip with his partner, Marvin Foley, when the car had run off the road; Foley was thrown clear but Kessler was killed. The undertaker surmises that Foley shot Kessler with his hunting rifle and then staged the accident in order to dispose of his business associate.

Ed Gardner as Foley
Amos telephones Foley at his company, Kessler & Foley, Mfgrs. Playtime Equipment, then visits the man at his office. He tells Foley about the bullet wound and suggests that a more elaborate funeral is called for, one costing $1800 rather than $350. Foley gives Duff a check for $600, making a total deposit on the funeral of $750, including the check he had given to Duff the day before. After the funeral service is complete, however, Foley ignores Duff's bill, despite repeated telephone calls from the mortician. Finally, Duff reaches Foley, who explains that he has paid enough and intends to pay no more.

Duff visits the police and Lt. Morgan brings Foley down to the station. Foley angrily accuses Duff of being a liar and a thief, and Morgan explains that the police have found Foley's hunting rifle and bullets, with which Duff believes he murdered Kessler. Although Foley insists that there is no evidence of a crime, Duff explains that the body was cremated and displays the ashes in a porcelain urn, a container that not only contains the last remains of Mr. Kessler, but also the bullet that had been lodged in his chest.

Several months after "Dead Give-Away" was published it aired on NBC on Tuesday, March 27, 1962, under the new title, "The Last Remains." Slesar's teleplay is remarkably faithful to his short story, with some minor exceptions. The show opens with a wordless scene in which Amos Duff, played to perfection by John Fiedler, arrives at the mortuary and opens up for the day, meticulously straightening rows of chairs and dusting the organ's keyboard. A sign on the wall reads, "In Time of Sorrow, Let Us Be Your Friend," which is ironic in light of the way Duff first blackmails and later turns in Foley.

Duff's assistant Bucky, rechristened Stanley, is portrayed as a rather clueless man in his mid-twenties who frustrates his boss by wearing a loud shirt to work at the somber mortuary and by referring to the deceased as "stiffs." The scene where Amos goes in to check the puncture wound in Kessler's chest is nicely filmed in silhouette behind the opaque glass in a door; the shot prefigures Hitchcock's similar cameo in Family Plot by fifteen years.

Rather than sending his assistant out to bring back the story of Kessler's fatal car accident, Duff keeps his suspicions to himself and visits the public library, where he confirms the official cause of death with a look at a large volume of newspapers (the fact that the paper from at most a few days before is already collected in a book speaks to the efficiency of the librarian!).

When Duff visits Foley's office he meets Foley, a large, Brooklyn-accented man who looks uncomfortable in a suit and tie. The episode's director, Leonard J. Horn, emphasizes the contrast between the hulking Foley and the slight Duff with a camera setup that finds Foley sitting on the edge of his desk towering over the smaller man, the camera perched above Foley's shoulder and looking down to emphasize even further who in the scene appears to wield the power.

In a nice bit of implied menace, Foley sticks a gun in Duff's face, but when he pulls the trigger a small flame instead of a bullet emerges from the barrel--the gun is a cigarette lighter!

John Fiedler as Duff sees that it's just a lighter!
Duff is unexpectedly smooth, as he makes his blackmail pitch, and it quickly dawns on Foley that he is not going to be able to rid himself of the funeral director without parting with some money. As Foley, Ed Gardner is an odd choice to play the business executive; he seems too rough around the edges to be a successful toy manufacturer. In this scene, Slesar's teleplay seems to take a wrong turn when Foley asks Duff to cremate Kessler's body, something that Duff claims is part of the Class A Service. This makes a comment in a later scene confusing, when Foley tells Duff that "You buried the evidence yourself!"

The show's final scene is set at the Wilshire Police Station, according to a sign on the outside of the building, on Thursday, April 15--often a dark day for a businessman! Duff goes one step further than in the story, in which he simply shakes the urn to hear the tinkle of the bullet inside, and uses a long pair of tweezers to extract the bullet from the urn and show it to Foley.

"The Last Remains" is an entertaining adaptation of an average story by Henry Slesar. The star of the show, even though he gets second billing, is John Fiedler (1925-2005). Fiedler's TV career began in 1952 and movie roles followed in 1957, starting with 12 Angry Men. He was a fixture onscreen for decades, with memorable roles on Thriller, The Twilight Zone, Star Trek, The Odd Couple, and many others. He was the voice of Piglet in the Winnie the Pooh cartoons and appeared three times on the Hitchcock show; see "Incident in a Small Jail," another Slesar-penned episode where his meek and mild exterior mask a deeper level of cunning.

Less successful is Ed Gardner (1901-1963), who plays Foley. Gardner made a career out of Duffy's Tavern on radio and TV, and his few other roles seem to be variations on his character of Duffy.  His other appearance on Alfred Hitchcock Presents, as "The Horse Player," was more successful.

Playing Duff's assistant Stanley was Leonard Weinrib (billed here as Len), who lived from 1935 to 2006 and who went on to a career as a voiceover artist, writing and starring as H.R. Pufnstuf in the Krofft TV series, as Scrappy Doo in Scooby Doo, and many others. He started on TV in 1959 and was seen on the Hitchcock show three times.

Leonard J. Horn (1926-1975) directed many TV shows in his brief career from 1959 to 1975, when he died young. Among his credits are three Hitchcock shows, including "A True Account," and three episodes of The Outer Limits, including "The Zanti Misfits."

"Dead Give-Away" is collected as "The Last Remains" in A Crime for Mothers and Others. The TV show is not yet available.

Sources:

"Galactic Central." Galactic Central. Web. 01 July 2014.
Grams, Martin, and Patrik Wikstrom. The Alfred Hitchcock Presents Companion. Churchville, MD: OTR Pub., 2001. Print.
IMDb. IMDb.com. Web. 01 July 2014.
Slesar, Henry. "The Last Remains." 1961. A Crime for Mothers and Others. New York: Avon, 1962. 119-26. Print.
"The Last Remains." Alfred Hitchcock Presents. NBC. 27 Mar. 1962. Television.
Wikipedia. Wikimedia Foundation. Web. 01 July 2014.





Monday, July 7, 2014

Star Spangled DC War Stories Part 31: December 1961/ The Best of 1961


The DC War Comics 1959-1976
by Corporals Enfantino and Seabrook


Joe Kubert
Our Army at War 113

"Eyes of a Blind Gunner"
Story by Robert Kanigher
Art by Joe Kubert

"Target of the Black Ace!"
Story by Bob Haney
Art by Jack Abel

"Big Bazookaman!"
Story by Hank Chapman
Art by Jack Abel

Jack: When Easy Co. member Wild Man's bazooka-loading partner Burt is hurt, another soldier named Jackie steps in and helps Wild Man take down a Nazi plane from Easy's vantage point on a rubber raft in the middle of a river. Rock, Wild Man and Jackie then go under water to ride a Nazi tank before destroying it. Rock then agrees to Wild Man's request to have Jackie be his new bazooka-loader--once they get a new bazooka, that is! The supply plane drops one but the Nazis blow it up, leaving Wild Man and Jackie with nothing but a machine gun. They set up a nest and are about ready to start picking off Nazis when a shell blast blinds Jackie and injures Wild Man's hands. They work together as a team, with Wild Man guiding Jackie's "Eyes of a Blind Gunner," surviving the night and keeping the enemy at bay until the rest of Easy Co. can reach them.


This PSA appears right after the
story that introduces Jackie
Peter: It's unfortunate that this story comes so soon on the heels of last week's "Blind Tank" (from Star Spangled #99) in that it's pretty much the same story with different characters. But where "Blind Tank" was a badly written and poorly drawn mess, "Eyes of a Blind Gunner" is the polar opposite, a masterpiece of suspense and grit. We've gotten Rock solo stories before and the Sarge has been relegated to the support act a few times but we've never gotten a real honest to gosh spotlight on some of the other characters until now. Jackie and Wild Man (an obvious inspiration for Dum-Dum Dugan of the Howling Commandos) are so well-formed you'd be excused for thinking this was a pilot for a spin-off series. Is Jackie the first African-American character we've encountered on this journey, Jack? Best moment in this one: when the enemy flare goes up in front of his foxhole, Sgt. Rock gasps, "That must've landed right on top of the machine gun," and you can feel the tension and fear.

Jack: I don't recall another Black soldier up to this point. A quick online search says that this was the first time a Black member of Easy Co. appeared and that Jackie was one of the first non-stereotyped Black characters in comics. That's a pretty big milestone! EC's "Judgment Day" had a famous final panel where the main character is revealed to be a black man, but such instances were few and far between prior to this issue of Our Army at War.


Just in case someone forgot that
he was known as the Black Ace . . .
In "Target of the Black Ace!" a WWI flying ace meets a Black man of another type--a German pilot who is known for taking down Allied biplanes! Our hero, who is known as a "Trainbuster" because he destroys enemy trains, is captured by von Luckler, the Black Ace, and taken to a prison camp, but to his surprise he is given the chance to fly free in his repaired plane. The catch is that the German pilots will use him for target practice! He avoids everyone but the Black Ace, who pursues him into a train tunnel. Guess whose plane gets out in the nick of time and whose goes splat on a German train?

Peter: "Black Ace" is a far-fetched but fun little tale with a final plane stunt that resembles something Roger Moore would have tried a decade later as James Bond. It ends with our hero once again in the hands of the enemy but a caption tells us he'll be freed some day so don't worry. It's hard to remember that these stories were written with kids in mind and so a happy ending would have been a must.

Jack: Pee Wee Parker was always being overshadowed by his much taller brothers back home and the same thing is happening now that they've all enlisted. But when the brothers get in trouble, along comes Pee Wee with his big bazooka to even the score. I can always tell when Hank Chapman wrote a story because of his use of weird slang. Here, one caption refers to a jet plane with a "star-spangled schnozzola."

Peter: These brothers-in-arms stories seem to be multiplying. There's no real story here other than "short people are just the same as you and I." Lesson learned.




Jerry Grandenetti
Our Fighting Forces 64

"A Lifeline For Sarge!"
Story by Robert Kanigher
Art by Jerry Grandenetti

"Frogman in a Fog!"
Story by Hank Chapman
Art by Joe Kubert

"They Took Away the Sky!"
Story by Hank Chapman
Art by Russ Heath

Jack: A photographer is being dropped onto the Pacific island where Gunner and Sarge patrol and they are assigned to take him out on a typical mission so he can take some pictures. Imagine their surprise when the photographer shows up and she's Miss Vicky--a pretty girl! Our heroes and their faithful dog bumble around in the woods for a while as Vicky snaps shots here and there, but soon enough they encounter a sniper, a soldier with a sword, and a tank, dispatching them all. Pooch even provides "A Lifeline for Sarge" when his master dives into the drink to avoid the tank. Unfortunately, when they get back to base, all of the pictures are no good, so it looks like another patrol is in order! I don't think this is the same Miss Vicky who married Tiny Tim on The Tonight Show in 1969. Still, this is an above average entry in the Gunner and Sarge series, mainly due to the addition of the gal photographer.

Pooch, we know how you feel!
Peter: Poor Gunner and Sarge, always stuck with the pretty girls. A very effective Grandenetti cover gives way to one of the lousiest splashes I've seen in a long time, way too busy and cluttered. As to the story itself, eh, not too bad. Can't hurt that Pooch is silenced throughout most of the Martin and Lewis (co-starring Joey Heatherton) shenanigans. I still can't shake the feeling that Asians reading DC war comics in 1961 would not be too pleased with Jerry's renditions of Smiling Samurais.

Jack: Frogman Dan has failed to blow up as many enemy ships as his pals, but when he suffers from nitrogen narcosis and becomes a "Frogman in a Fog," he fights like a tiger and wins the contest for destroying the most targets. This six-pager has below-average art for Kubert, to whom I am usually willing to give a pass. One panel looks like Steve Ditko could have drawn it! Dan's hallucinations include monsters and dragons that would not be out of place in the War That Time Forgot.

Guest art by Ditko?

Peter: What more could a DC war reader ask for than a clever script and Joe Kubert visuals? "Frogman"'s got both and in spades. Best bit would have to be the scoreboard for the frogmen (shades of Glengarry Glen Ross!) with poor Dan at a big fat zero! Who'd want to go on a mission with this loser?

If only Kubert replaced Ross Andru!

Jack: When a pilot is shot down over the desert, he vows to protect the lives of his crew. Even though "They Took Away the Sky!" and the plane is grounded, the pilot and his men manage to use the plane and its weapons to defeat the enemy troops that surround it. After a cataclysmic finish in which the pilot sacrifices his plane by crashing it into an enemy jet, he wakes up in a G.I. hospital and soon discovers that his crew has signed up to fly another tour with him! Russ Heath wins the award for best art this issue and the trick of having a downed plane continue to fight makes this an interesting tale.

Va-va-voom!

Peter: Even Russ Heath's majestic air battles can't save us from Hank Chapman's unending dirge about a green pilot who can't bring the boys back home... until he does. Interesting trick using a sand dune as a ramp for a multi-ton fighter plane. Wouldn't there be a bit of sinkage?


Jerry Grandenetti
All American Men of War 88

"The Ace of Vengeance!"
Story by Bob Haney
Art by Irv Novick

"Battle of the Outcast Sub!"
Story by Bob Haney
Art by Jack Abel

"The Wingless Wonder!"
Story by Hank Chapman
Art by Jerry Grandenetti

Peter: When Johnny Cloud enlisted, his veteran father asked only one thing from him: revenge! Back in WWI, Chief Cloud had served on the western front and been shamed by "a black hawk the color of death, and with white stripes of doom...", a German ace whose hunger for sadism was unmatched. Before Chief Cloud could avenge his own personal shame, the war ended. Now, years later, Johnny Cloud finds himself shot down by the same masochistic devil. Johnny manages to bail out of his crashing plane but the enemy ace follows him down and hunts Johnny through the woods. Only Cloud's keen sense of survival tactics (and the silver wings on his lapel) help him become "The Ace of Vengeance" his father so desperately needed. Seven chapters in (with 23 to go) and I'm still not on board with this series, the latest of which sinks under the weight of its own prose. Bob Haney's usually not this talky but then maybe he felt like he had something important to say. He didn't. I find it hard to believe that the greatest German Ace (every one of these stories seems to have a different greatest German Ace, don't they?) would take the time to land and hunt down one American pilot. Wouldn't his COs be piping mad at him for wasting time when he could be cleansing the skies of Amerikanische dummkopfs? Well, as Jack would be quick to remind me, at least it's not Gunner and Sarge.

The Most Dangerous Ace

Jack: I was in the midst of reviewing the entire year of 1961 war comics when I read this story, and it's notable as one of the only lead stories written by Bob Haney rather than Bob Kanigher. It also continues the trend we've identified where art is nearly always superior to writing. Irv Novick is in the middle of the pack as far as 1961 DC war artists, but he does some nice work in this story. His layouts tend to stick to conventional panels, though, and his villains sometimes look like Dick Dastardly.

Peter: The submarine Perch, riding shotgun for a lame duck battleship, has the worst luck. To begin his headache day, the captain is convinced enemy subs are approaching so he fires a torpedo and nearly hits one of his own battleships. As if that wasn't embarrassing enough, the torpedo tube becomes damaged and the sub must surface to mend. This doesn't sit well with the battleship captain and he lets the Perch skipper know in so many words and then hightails it. That's when the trouble starts. Enemy subs have been lying in wait for a helpless ship and they converge but, thanks to some nice maneuvering, the skipper of the Perch makes the sea a safe place for the Allies yet again. "Battle of the Outcast Sub!" was a tough nut to crack, a bit more complicated than the usual DC war fare and I had a hard time following it. Ironic, you might say, when I'm always crying out for better, more elaborate plots! Regardless of my stumbling, I enjoyed the yarn a whole lot and Jack ("50/50") Abel is on target this time with smooth pencils and nice layouts.

"Battle of the Outcast Sub!"

Jack: Do you think the Nazis would really send six U-boats to the same place at the same time? It seems like an awfully big risk. Jack Abel is the king of the backup stories in 1961 DC war comics and his art this time around doesn't disappoint!

Grand-enetti!
Peter: Al Gordon just wants to make his father proud by becoming a war ace just like dad but Al's finding the going a bit rough. Two crashed and burning planes later, Al is relegated to glider duty where his cohorts dub him the "Wingless Wonder." Al gets to prove his mettle though when he uses his glider to take out an entire enemy platoon on D-Day. A fairly exciting story, with all the usual trappings, graced with above-average Grandenetti artwork. We all know Al's going to wear his dad's ace scarf (which he's not allowed to don until he proves he's half the man pop was) by journey's end but it's the journey itself that's attention-grabbing not the endless "I just want to be a hero like..." prattle.

Jack: In this month's "They Took Away the Sky," a pilot has to keep fighting after his plane is grounded. Here, the pilot has to get a glider off the ground without a tow plane. It's neat that the plane falls straight off of a cliff and then swoops up in an updraft, but what if the updraft hadn't come? Splat! Above-average Grandenetti artwork is below average for anyone else, if you ask me.

1961 OVERVIEW

DC published 36 war comics in 1961. Our Army at War was a monthly and the other four titles--All American Men of War, G.I. Combat, Our Fighting Forces, Star Spangled War Stories--were bi-monthly. Each issue had either one long lead story and two short backup stories or one long lead story and one long backup story. Three writers wrote all of the stories: Bob Haney did 39, Robert Kanigher did 34 and Hank Chapman did 24. Kanigher wrote 34 of the 36 lead stories and Haney wrote the other two.

Five artists drew all of the covers: Jerry Grandenetti (17), Joe Kubert (9), Russ Heath (5), Ross Andru (3) and Irv Novick (2). Interior art was by those five and Jack Abel (33). Other interior art counts: Russ Heath (16), Joe Kubert (15), Jerry Grandenetti (12), Irv Novick (12), and Ross Andru (10). All but Abel drew lead stories; Abel only drew backups and no covers.

Each title had a continuing series that appeared in the lead story. G.I. Combat started off poorly with the T.N.T. Trio, but that series ended after one lead story and one backup story in 1961. Starting in May, the Haunted Tank took over the lead sport in G.I. Combat. Sgt. Rock and the combat-happy Joes of Easy Co. led off every issue of Our Army at War, while the War That Time Forgot had the top spot in Star Spangled War Stories. Johnny Cloud, the Flying Chief, starred in All American Men of War, while Gunner, Sarge and Pooch fought on an island in the South Pacific in Our Fighting Forces.


THE BEST AND WORST OF 1961

Peter

Best Script: Hank Chapman/Russ Heath, "Danger Sniper" (GI Combat 89)
Best Art: Russ Heath, "Dead End" (GI Combat 87)
Best All-Around Story: Bob Haney/Russ Heath, "The End of Lady Luck" (Star Spangled War Stories 97)

Worst Script: Bob Haney, "My Rival, the Jet" (Our Army at War 104)
Worst Art: Jack Abel, (tie) "Battle Mess" (Our Fighting Forces 62) 
and "Tiptoe Through the TNT" (All American Men at War 86)
Worst All-Around Story: Hank Chapman/Jack Abel, "Battle Mess" 


TEN BEST STORIES OF THE YEAR

  1  "Danger Sniper"

  2  "The End of Lady Luck"
  3  "Secret of the Fort Which Did Not Return" (GI Combat 86)
  4  "TNT Birthday",  Robert Kanigher/Joe Kubert (Our Army at War 105)
  5  "Dead End", Bob Haney/Russ Heath (GI Combat 87)
  6  "Eyes of a Blind Gunner", Robert Kanigher/Joe Kubert (Our Army at War 113)
  7  "Booby Trap Prize", Bob Haney/Russ Heath (All American Men at War 85)
  8  "Last Shot of the Triggerfish", Bob Haney/Joe Kubert (Star Spangled War Stories 98)
  9   "What's the Price of a Dogtag?", Robert Kanigher/Joe Kubert (Our Army at War 111)
10  "The Big Star", Robert Kanigher/Joe Kubert (Our Army at War 102)


Jack

Best Script: Robert Kanigher, "Easy's Had It" (Our Army at War 103)
Best Art: Joe Kubert, "What's the Price of a Dogtag?" (Our Army at War 111)
Best All-Around Story: Robert Kanigher/Joe Kubert, "Easy's Had It"

Worst Script: Bob Haney, "Everything's a Straight Line!" (G.I. Combat 88)
Worst Art: Jerry Grandenetti, "Everything's a Straight Line!"
Worst All-Around Story: "Everything's a Straight Line!"

TEN BEST STORIES OF THE YEAR (in no order)

1 "The Big Star!", Robert Kanigher/Joe Kubert (Our Army at War 102)
2 "Easy's Had It!", Robert Kanigher/Joe Kubert (Our Army at War 103)
3 "Dead End!", Bob Haney/Russ Heath (G.I. Combat 87)
4 "Doom Over Easy!", Robert Kanigher/Joe Kubert (Our Army at War 107)
5 "Haunted Tank vs Ghost Tank!", Robert Kanigher/Russ Heath (G.I. Combat 88)
6 "The End of Lady Luck!", Bob Haney/Russ Heath (Star Spangled War Stories 97)
7 "Last Shot of the Triggerfish!", Bob Haney/Joe Kubert (Star Spangled War Stories 98)
8 "Danger Sniper!", Hank Chapman/Russ Heath (G.I. Combat 89)
9 "What's the Price of a Dogtag?", Robert Kanigher/Joe Kubert (Our Army at War 111)
10 "Butterfingered Bombardier!", Hank Chapman/Joe Kubert (Our Army at War 111)

Coming Next Issue: Our Picks for Best Mystery of 1972!